Master Mode

Object Utilities

This is similar to the Load function, where you are asked to choose a bank and mode for loading. If you have selected more than one object, and all of the selected objects have the same type, then there will be an additional button available, ID:

IDAppendFillCancel

Here is a description of the above soft buttons:

Append: Try to use each object’s ID offset within its current bank as the ID offset within the specified destination bank. If there is already an object at this offset in the new bank, increment the ID until a free ID slot is found. For example, if you were moving Programs 202, 209, 217, and 230 to the 400s bank, which already has a program at 409, the resulting IDs for the moved programs would be 402, 410, 417, and 430.

Fill: Use consecutive numbering for each object that is moved, starting from the beginning of the specified destination bank. Any object IDs that are already being used in the specified bank will be skipped over. For example, if you were moving Songs 300, 315, 489, and 841 to the 200s bank, which already contains Songs 200 and 203, then the moved songs’ ID numbers would be 201, 202, 204, and 205.

ID: Use consecutive numbering for each object that is moved, skipping over IDs that are in use (like Fill mode), starting from the ID that you specify. You will see the following dialog when you press the ID soft button:

SelectstartingID:231

OKCancel

Cancel: Return to the Move object dialog.

The objects are moved as soon as Append or Fill is pressed, or when a starting ID is selected. After the Move function completes, you will still be in the Move object dialog, and you will still be scrolled to the previously highlighted object, even if it has moved to a new ID.

Keep in mind that when you only select one object to move, you can replace another object. However, when you select multiple objects for moving you cannot overwrite any objects.

Copy

Pressing Copy from the Object Utility page takes you to the Copy utility. The Copy utility allows you to select any group of objects and copy them to a different bank. Only object data is copied, and not sample data. If you copy a sample object, you will end up with a “copy sample” that points to the same region of sample RAM as the original.

The operation of the Copy utility is identical to the Move utility just described.

If the objects to be copied in a single operation include any objects grouped together with any of their dependents, the new copies of the parent objects will reference the new copies of the dependent objects. As an example, suppose you select Song 400 and its three dependent

11-17

Page 107
Image 107
Alesis K2661 specifications Copy, IDAppendFillCancel, SelectstartingID231 OKCancel, 11-17