Master Mode

Object Utilities

All of the features of the Save Object dialog are accessible here:

You can use the Multiple Object Selector (described on page 13-34)to select ranges of objects according to object types, IDs, strings in the object names, or dependent relationships.

You can quickly select or deselect all objects using the Left/Right cursor and Up/Down cursor double-presses.

You can audition any of the program, keymap, sample, or song objects by pressing either the Left or Right cursor button, when the desired object is highlighted. Songs will play until either cursor button is pressed again. To audition a program, keymap, or sample object, play a note on your MIDI controller (after pressing the Left or Right cursor button).

Move

Pressing Move from the Object Utility page takes you to the Move utility. The Move utility allows you to select any group of objects and move them to a different bank. If you select several objects of a single type, then you are allowed to set a specific starting ID for the objects, of any number (0-999). For example, you could move a group of samples from scattered IDs to a continuous range of IDs starting from ID# 354.

If you move objects that are dependent objects of other objects (such as samples that are dependents of a particular keymaps,) the parent objects are automatically relinked to their dependents that have moved. What this means is that you can move any objects to any new ID numbers, without having to worry if your programs, keymaps or songs will still play correctly.

Moving a Single Object

If you select a single object to move, you will see a dialog similar to the Save/Replace dialog you see when saving any object.

MoveAwesomeClickto:ID#198

(replaceClick)

ReplaceCancel

Moving Multiple Objects

Select the objects that you want to move, then press OK. You will see the following dialog:

Movetobank:200...299

300...399

400...499

500...599

AppendFillCancel

11-16

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Image 106
Alesis K2661 specifications MoveAwesomeClicktoID#198 ReplaceClick ReplaceCancel, 11-16, Moving a Single Object