singls steps of the current quanlize value (you cannot movg backwards). lf quantize is set to i/16, each step will equal 24196(lf swing is set to 50%).
lf a drum existed on a slep in between the current quantize value, it will play as it is stepped pasl, but tho display will not stop on that drum. The lower.display shows the drum thai was triggeredlollowed by lhe volumeof that drum. Since only one drum can be displayedat a time, if more than one drum occurredon the samo beat,the + arrow button
wili advance lhrough each drum one at a time belore advancing to the nexl step. lf a quantizeslep does not have any drum recordedon it, the displaywill read EMPW in place
of the drum name. The 16 possibledrums are displayedwith 7 charactorseach as follows:
1 | 3 | TOM4 |
KICK |
| T OPN HAT CLAPS PERC |
Thsse same displays appear elsewhere in this manual when lhs drum buttons are displayed. The volume is shown as one of eight possiblevolumes. To add a new drum to
abeat, just press a dIUm button. That drum, along with its volume (how hard the pad was hit),will be recordedonto tha displayedstep.
lf there w6re other drums already recorded on thal beat, thoy aro not etfected. lf the drum played alreadysxistedon the currentbeat, it will be replacsdwith the new volume Payed.
Eraslng a drum ffom a step
To erass a drum from a step, hold ERASE, and prsss RECORD,lhe drum that was being displayedwill be erased. To edit the volume of a drum, ths
PATTERN. lf PLAY is presssd, step mode will be exited, and the patlern will begin | |
playingfrom the beginning. lf swing is on, STEP mode will step in | "swinged' |
increments. |
SONG MODE
Selecting and Playing a SONG / SONG Button
Prsss the SONG button to enler song mode. The display will fead as follows, with the last song entered being indicatedin the number portion of the display.
STEPOl PATT27
Selecting a SONG
A SONG is a list ol patterns in a specilic order, with each entry into the list being a STEP which contains a panern number. The O0 is underlined to indicale that it will b€ cianged if
anew number is selectsdwith ths keypad . lf a single digit on the keypad is pfsssed (2, for example),the displaywill chango to:
The display is now indicatingthat the second digit of the song should be entered. Atter sntering tho second digit, the new song is selecled. lf tho second digit is not entered within 2 seconds, the display will levert back to ths previous song number, and no new song will have been selected. The +/- arrow buttons are used to scroll foruards and backwardsthroughthe steps withina song. PressingPLAY will start playingthe selectsd song from its beginning,and the PLAY LED will light. The displaywill read,for example:
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