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Keyframe Interpolation

This feature is also known as “morphing.” In an animation, a start and end point are picked as the key frames. In a 3D rendering, the start point could have a character with a neutral expression, and the end point could have that same character smiling. Additional frames are interpolated (inserted) between the two keyframes in order that “morphs” (transforms) the image so that there is a smooth transition between the key frames.

KTX Buffer Region Extension

This OpenGL® programming term refers to a feature that rapidly updates portions of the display of 3D modelling applications that change very quickly, or have been moved or occluded. It does this by optimizing the storage of buffer regions in the graphics card’s memory buffer. Other applications are typically not adversely affected when this is enabled.

Lighting

In 3D computer graphics, refers to aspects and quality of the virtual light source being used to make an object visible. Lighting can strongly affect the “mood” of a scene. For example, a “harsh” light could be a bare lightbulb that is glaringly bright on the objects closest to it while casting strong shadows in the background. A “softer” light would be more diffuse and not cast shadows, such as you would get outdoors on a typical overcast day.

Mipmapping

The most memory-intensive aspect of 3D graphics are the textures that give an object its realism (like wood, marble, leather, and cloth). Because objects in real life become less detailed as they move farther away from the viewer, 3D programmers simulate this by using less detailed, lower resolution texture maps on distant objects. These texture maps are merely scaled down versions of the main texture map used when the object is up close, and they use less memory.

NTSC

The name for the type of analog television signal used throughout the Americas (except Brazil) and in Japan. It draws a total of 525 vertical interlaced frames of video at a refresh rate of 60 Hz, making it relatively

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ATI Technologies X1550 SERIES manual Keyframe Interpolation, KTX Buffer Region Extension, Lighting, Mipmapping

X1550 SERIES specifications

The ATI Technologies X1550 series, released in 2006, is a key component of the Radeon line aimed at delivering affordable yet capable graphics performance for entry-level desktop and mobile computing. This graphics card series is based on the RV530 architecture, which was designed to offer strong visual quality and a variety of features suited for mainstream users.

One of the standout characteristics of the X1550 series is its support for DirectX 9.0c and Shader Model 3.0. This enables the card to handle a range of graphics-intensive applications and games that utilize advanced shading techniques, providing a richer visual experience. Additionally, the inclusion of OpenGL support empowers software development for applications in CAD and 3D rendering, making it versatile for both gamers and professional users alike.

The X1550 series caters to various segments with different configurations, including the X1550 Pro, X1550, and X1550 XT. Users can expect these cards to come equipped with 128MB to 512MB of GDDR2 or GDDR3 memory, depending on the model. The memory bandwidth and capacity enhance the ability to render graphics smoothly even at higher resolutions, ensuring that users can enjoy a decent gaming experience on budget.

Another significant feature of the X1550 series is its implementation of ATI’s Avivo technology, which enhances video playback and enables high-quality video encoding. Avivo includes features such as UVD (Unified Video Decoder), allowing for efficient video playback and improved power management, which is especially beneficial for laptops.

The card also supports ATI's CrossFire multi-GPU technology, which allows users to link multiple graphics cards for enhanced performance in gaming and graphic rendering tasks. This scalability ensures that even entry-level graphics solutions can meet the demands of more modern applications when combined with another compatible card.

In terms of connectivity, the X1550 series comes with various output options, including DVI and VGA outputs, ensuring compatibility with a wide array of monitors. Some models also support HDMI, enabling users to connect to high-definition displays for an expanded viewing experience.

Overall, the ATI Technologies X1550 series stands out as a cost-effective solution for users seeking decent graphics performance without the financial investment associated with higher-end models. Its balance of features, from support for modern graphics APIs to video playback technologies, makes it a noteworthy option for entry-level gaming and general multimedia tasks.