monitoring of network-attached devices for any conditions that warrant administrative attention.

Sockets - Sockets are a method for communication between a client program and a server program over a network. A socket is defined as "the endpoint in a connection". Sockets are created and used with a set of programming requests or "function calls" sometimes called the sockets application programming interface (API).

SSL/TSL

(Secure Socket Layer/Transport Layer Security) - These two protocols (SSL is succeeded by TSL) are cryptographic protocols that provide secure communication on a network. SSL is commonly used over HTTP to form HTTPS, as used e.g. on the Internet for electronic financial transactions. SSL uses public key certificates to verify the identity of the server.

Subnet & subnet mask - A subnet is an identifiably separate part of an organization's network. Typically, a subnet may represent all the machines at one geographic location, in one building, or on the same local area network (LAN). Having an organization's network divided into subnets allows it to be connected to the Internet with a single shared network address.

The subnet mask is the part of the IP address that tells a network router how to find the subnet that the data packet should be delivered to. Using a subnet mask saves the router having to handle the entire 32-bit IP address; it simply looks at the bits selected by the mask.

Switch - A network device that connects network segments together, and which selects a path for sending a unit of data to its next destination. In general, a switch is a simpler and faster mechanism than a router, which requires knowledge about the network and how to determine the route. Some switches include the router function. See also Router.

TCP (Transmission Control Protocol) - TCP is used along with the Internet Protocol (IP) to transmit data as packets between computers over the network. While IP takes care of the actual packet delivery, TCP keeps track of the individual packets that the communication (e.g. requested a web page file) is divided into, and, when all packets have arrived at their destination, it reassembles them to re-form the complete file.

TCP is a connection-oriented protocol, which means that

aconnection is established between the two end-points and is maintained until the data has been successfully exchanged between the communicating applications.

Telnet - Telnet is a simple method with which to access another network device, e.g. a computer. The HTTP protocol and the FTP protocols allow you to request specific files from remote computers, but do not allow you logon as a user of that computer. With Telnet, you log on as a regular user with whatever privileges you may have

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been granted for specific applications and data residing on that computer.

Time-lapse recorder - This type of video recorder is commonly used in the security industry and has the ability to record up to one week of video on a single tape. The most commonly used timing is the 24-hour mode. Having to change tapes only once a day and retaining large amounts of information are perceived as key advantages in using this particular mode of recording.

TVL (TV Lines) - A method of defining resolutions in analog video.

UDP (User Datagram Protocol) - UDP is a communications protocol that offers limited service for exchanging data in a network that uses the Internet Protocol (IP). UDP is an alternative to the Transmission Control Protocol (TCP). The advantage of UDP is that it is not required to deliver all data and may drop network packets when there is e.g. network congestion. This is suitable for live video, as there is no point in re-transmitting old information that will not be displayed anyway.

Unicast - Communication between a single sender and a single receiver over a network. A new connection is established for each new user. See also Multicast.

UPnPTM - A set of computer network protocols that allows the automatic peer-to-peer detection of devices on the network. UPnP is promoted by the UPnP Forum.

URL (Uniform Resource Locator) - An "address" on the network.

Video camera - See Network camera and CCTV video camera.

Video decoder - A network video decoder converts digital video and audio streams back into analog signals, which can then be displayed on standard TV sets, analog monitors and video switches.

Video encoder (video server) - A video encoder/server digitizes analog video signals and sends digital images directly over an IP network, such as a LAN, intranet or the Internet. In effect, it turns an analog video system into a network video system and enables users to view live images using a web browser or application software on any local or remote computer on a network.

Video management software - Video management software supplies the means for monitoring, analyzing and recording network video. In its simplest form, it offers live viewing, storage and retrieval of video sequences. Advanced applications may also provide support for recording of live video from multiple devices, different recording modes, search functions, remote access via a web browser, control of PTZ devices, etc.

VMD (Video Motion Detection) - Video Motion detection defines activity (motion) in a monitored scene by analyzing image data and differences in series of images.

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