DXG Technology DXG-538 manual Tetris, Memory

Models: DXG-538

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Press Shutter to exit the game and return to the game menu.

Tetris

When the game begins, please turn your camera 90o clockwise and hold it this way to play the game.

Use the Up/Down Arrow button to move the blocks horizontally; hold the button to make the blocks move faster. You can rotate the blocks with the Mode Selection button and hold the Browse button to make the blocks fall faster. Press the OK/Function button once will pause the game; press it again to resume.

The next block to fall will be displayed on the top left hand corner of the screen, and your score will be on the top right hand corner. When a row has been completely filled, it will be removed, and the rows above will descend and your score increases. The game is over when the blocks pile up to the top. Press the OK/Function button to restart when the game is over.

Game score: When a row of block is removed your score is increased by one; simultaneously removing 2 rows increases your score by 4; simultaneously removing 3 rows increases your score by 9. The blocks will fall faster when your score reaches the mark of 50, 150, 500 and 1500 point.

Press Shutter to exit the game and return to the game menu.

Memory

When the game begins, please turn your camera 90o clockwise and hold it this way to play the game.

You will have 2.5 seconds to memorize the pictures and their position once the game begins. They would then be covered up and the time counter at the bottom right of the screen will start. The goal of the game is to eliminate the pictures by picking them out in pairs within the shortest time possible.

Use the Up/Down Arrow button to move the cursor horizontally. The Browse button will move the cursor down while the Mode Selection button will move it

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Page 31
Image 31
DXG Technology DXG-538 manual Tetris, Memory