ESC L Select Low-speed Double-density Graphics Mode

Format:

ASCII code:

ESC

L

(n1)

(n2)

Decimal :

27

76

(n1)

(n2)

Hexadecimal: 1 B

4C

(n1)

(n2)

Comments:

Turns on low-speed double-density graphics mode with 960 possible dots per eight-inch line and 1632 per 13.6-inch line.

If d is the total number of columns required, n1 = d MOD 256

n-12 = INT(d / 256)

This command must be followed by d data numbers.

ESC Y Select High-speed Double-density Graphics Mode

Format:

ASCII code:

ESC

Y

(n1)

(n2)

Decimal:

27

69

(n1)

(n2)

Hexadecimal: 1 B

59

(n1)

(n2)

Comments:

Turns on high-speed double-density graphics mode with 960 possible dot positions per eight-inch line and 1632 per 13.6-inch line. Will not print consecutive dots in a row.

If d is the total number of columns required, n1 = d MOD 256

n2 = INT(d / 256)

This command must be followed by d data numbers.

ESC Z

 

Select Quadruple-density Graphics Mode

Format:

ESC

 

 

 

ASCII code:

Z

(n1)

(n2)

Decimal :

27

90

(n1)

(n2)

Hexadecimal: 1 B

5A

(n1)

(n2)

Comments:

Turns on quadruple-density graphics mode with 1920 possible dot positions per eight-inch line and 3264 per 13.6-inch line. Will not print consecutive dots in a row.

If d is the total number of columns required, n1 = d MOD 256

n2 = INT(d / 256)

This command must be followed by d data numbers.

J-22