DL.2 Digital Light With Collage Software
 Contacting High End Systems
 Iii
Patents
 Declaration of Conformity
 Product Modification Warning
 Symbols
 Vii
Returning an Item Under Warranty for Repair
 Do I need any other permissions to use this material?
Viii
 Table of Contentsii
 DL.2 Menu System
 DMX Programming Basics and Quick Start
 Xii
Graphics Engine Overview
 Defining a Media File Segment
Xiii
 Invert Black and White, Keep Color
Xiv
 Global Functions Collage Generator Effect
 Xvi
153
 Xvii
 Xviii
Fixture Motion Functions
 Xix
Content Management Application CMA
 Maintenance and Troubleshooting
 Xxi
Restoring the System
 Xxii
 Chapter Product Overview
Features
System
 Graphics Engine
Content Management Application
 Hardware
 Part Description
Related Products and Optional Accessories
 Hardware Setup
Chapter Setup and Configuration
Unpacking the Fixture
 Connection Ports
Hardware Components
 Vatic Fitter Heads Information Danmark
Attaching a Power Cord Cap
Installing a Line Cord Cap U.K. Only
Pan and Tilt Locking
 Fog Machine Warning
Mounting the Fixture
 Truss Mounting
Mounting the Fixture Upright
 Linking DL.2 Fixtures
Setting up a Standard DMX Link
 Linking Configurations
Setting up an Ethernet Fixture Link
 Powering On the Fixture
 DL.2 Menu Display Panel
Homing the Fixture
 Software Setup
 Major.Minor.Build
Verifying and Upgrading Fixture and CMA Software
 Setup Configuration Using the Menu System
Configuring DL.2 Fixtures
 Setup Configuration Using the CMA
 Patching the DL.2 Fixture to a Wholehog Console
DMX Control Setup
Viewing Output
 Recommended Shutdown Options
Shutting Down the Fixture
Placing Fixture in Road Case
 Bring sides of case together and latch
 Menu Panel Components
Chapter DL.2 Menu System
 LCD Display Menu Options and Selection
LCD Display Adjustment Buttons
LCD Display Power Button
Menu Menu Select LCD Power Display LED
 Tab Select Buttons
Navigating the Menu
 DMX
DL.2 Menu Options
 Main
 Troubleshooting
 DMX Tab
Menu Screen Descriptions
DMXControl Screen
 DMXProtocol Obj Screens
DMXProtocol Tab
DMXProtocolMotion Screen
DMXProtocol Global Screen
 DMXRaw Screen
 SetFixture Screen
Set Tab
 SetProjector Screen
Restoring Factory Defaults
 File Screen
Projector Menu Default Command
 TestHome Screen
Test Tab
TestSelf Test Screen
 InfoStatus Tab
Info Tab
InfoHours
InfoVersion Screen
 Reset Screen
 Chapter
 Bit vs -bit DMX Parameters
Chapter DMX Programming Basics and Quick Start
DMX Programming Overview
DMX512 Links
 Protocol DMX Channel Range Selection Axon DL.2
Determining a DMX Start Channel
 Description Obj
DL.2 Protocol Levels
 Chan Description Obj 1 Obj 2 Obj
Axon Protocol Levels
 DMX Output Displays
Lighting Console Tips
Fixture Libraries
Patching DL.2 Fixtures and Axon Media Servers
 Play Modes Opacity
Wholehog III Programming Notes
Play Speed
Mask Strobe
 Quick Start Axon and DL.2 Control with a Wholehog Console
 Chapter
 Fixture Set-up DL.2 Media Servers
Chapter Tutorials
 Create Crossfade Cues
Lesson 1 Cross Fading Between Graphic Objects
Define Graphic Object
Add the DL.2 logo as Graphic Object
 Apply Transparency Effects
Lesson 2 Working with Multiple Graphic Objects
 Lesson 3 Girt, the Fire Breathing Lizard
 Define Graphic Object
 Lesson 4 3-D Objects, Rotation, Wobbulation, and Glow
 Adjust this effect with the Modifer parameters
 Lesson 5 Viewpoint
 Apply a Global Solarize Effect
Adjust Global Viewpoint Mode
 Tutorials
 Axon Protocol Options
Chapter Graphics Engine Overview
Image Optimizing Controls
 Graphics Control Hierarchy
 Graphics Engine Function Flow
 Global Functions
Graphics Engine Functions
Making Graphics Effect Choices
Object Graphic Functions
 Selecting Content
Chapter Graphic Functions Defining Content
Selecting Content
How Content is Organized
 Object
Content Selection Parameters
 Media Folder
Media Folder Name Content Description
Media Folder Descriptions
 Media File
 Frame and Out Frame Parameters
Defining a Media File Segment
Segment Selection Examples
 Playback Mode Description
Playback Mode
Defining Playback
 Playback Speed
 Chapter
 Rotating a 3-D Object
Chapter Graphic Functions Rotation, Position, Scale
 Counter-clockwise Clockwise
 Rotation
Rotation Parameters
Function
 Value
 Fast to slow
 Scale
Scaling the Object
 Scale
 Scale
 Position
Changing Object Position
 Object 1 Y Position DMX value =
 Object 1 Z Position DMX value =
 Chapter
 Opacity
Chapter Graphic Functions Opacity and Effects
 Visual Mode Option Adjustments
Visual Mode
Name Description
 Pan
Faux LED
 Content Optimization
Visual Mode Options
Color to B/W
 Chroma Shift
 Drop Shadow
Visual Mode Parameter DMX value =
 Exposure Control
 Faux LED
 Faux Tile
 Fire Gradient
Film Roll
 Fuzzifier
 Gray maker
 Gray maker
 Invert Black and White, Keep Color
 Negative Art
 Pan and Scan
 Pixelate
 Posterizer
 Push to Red
 Push to Sepia
 Texture Mixing
ShakeNBake
Zoom Blur
 Effect 1 Mode and Effect 2 Mode
 Edge Detect Color
RGB, Invert
RGB, Invert and Swap to GBR
RGB, Invert and Swap to BRG
 Colorize Gray Scale maps pixel intensity
RGB swap to BGR
RGB swap to RBG
RGB swap to GRB
 Sinewave, Circular with z-axis wobbulation
Spherical Mapping Adjustment
Sinewave, Circular with x-axis wobbulation
Sinewave, Circular with y-axis wobbulation
 104
 Playback Timing
Chapter Graphic Functions Synchronizing Content
Synchronization Overview
Fixture Identification
 Option
Sync Mode
Synchronization Parameters
Sync To
 Global Intensity
Chapter Global Functions
107
 108
Global Effect Mode 1 and Effect Mode
 109
Effect Mode
 110
 111
 Effect Hierarchy
Shutdown and Reset Options
Global Control
Four-in-One Control Option
 DMX Value In-1 Display
On-Screen Frame Statistics
113
 Strobing Mask Shapes
Masking Control
Mask Shape Select and Strobing
Mask Shapes
 115
Mask Size
 116
Mask Edge Fade
 117
Image Edge Fade
 118
Keystone Correction Parameters
 119
Ratio
 Orthogonal View, Cartesian Coordinates
Global Viewpoint Mode
Perspective View, Spherical Coordinates
Perspective View, Cartesian Coordinates
 121
Viewpoint Position
Viewpoint Position Y
Viewpoint Position Z Zoom
 122
 123
Chapter Global Functions Collage Generator Effect
 124
Panorama Collage Configurations
Computing Collage Specifications
Example
 125
Central Panorama Collage Specifications
DL.2
Units
 126
Horizontal Panorama Collage Specifications
 127
 128
Vertical Panoramas Collage Specifications
 129
 130
 Adjusting the Collage Array
Configuring the Collage Generator
131
 132
DMX Value Action
 133
Collage Setup Example
 Mapping Two Outputs to a Sphere
Spherical Mapping Setup Guide
Mapping a Collage to a Spherical Surface
Before You Begin
 135
Adjust output positioning on the sphere
 136
Spherical Mapping Tips
 Collages Using Live S-Video Input
Creating Custom Content for the Collage Generator Effect
137
 138
 Object Effect Global Effect
Chapter Effect Mode Options Descriptions
 Background Color Cycle
Effect Mode Color Options
All or Nothing
Background Color
 Chromakey Medium
Chromakey
Chromakey Coarse
Chromakey Fine
 Chromakey Medium, Inverse
Chromakey , Inverse
Chromakey Coarse, Inverse
Chromakey Fine, Inverse
 CMY Add Non-black Pixels
CMY Add All Pixels
143
 144
Color Cycle
Color DeConverge
Colorize Gray Scale
 Edge Fade Color
Color to Alpha
Color to Alpha, Inverted
DotP and Resample
 146
Glow
Glow Color Cycle
Intensity Key
 147
Mask Color
Mask Color and Edge Fade Color
RGB Add, All Pixels
 148
RGB Add2, All Pixels
RGB Add to Non-black Pixels
RGB Invert
 149
RGB Invert and Swap to BRG
RGB Invert and Swap to GBR
RGB Scale
 150
RGB Swap to BGR
RGB Swap to BRG
RGB Swap to GBR
 151
RGB Swap to GRB
RGB Swap to RBG
Scan Line
 152
Solarize
Solid Color RGB
Solarize
 153
Geometric Effect Options
Cartoon Edge
Collage Generator
 154
Curved Surface Support
 155
DMX Value Surface
 156
Downward Vertical Streaks
 157
Edge Detect Black and White
 158
Edge Detect Color
 159
 Framing Shutter Emulation
Framing
160
 161
Modifier
 162
Gaussian Blur
 Image Scale and Rotate
Horizontal Mirror
163
 164
Magnifying Lens
 Modifier 1 Action
Mattes
165
 166
 167
Picture in Picture
 Raindrop
Pixel Twist
168
 Sinewave, Circular w/Z-axis Wobbulation
Sinewave, Circular
Sinewave, Circular w/X-axis Wobbulation
Sinewave, Circular w/Y-axis Wobbulation
 Sinewave, Vertical
Sinewave, Horizontal
 171
Slats
Vertical Slats
Horizontal Slats
 Spherical Mapping, Inside
Modifier Parameter Adjustments
Spherical Mapping
Spherical Mapping, Outside
 173
TIP
 174
Set Modifier 2 to a DMX Value =
 Texture Ripple, Circular
Texture Ripple, Asymmetrical Circular
175
 Texture Ripple, Vertical
Texture Ripple, Horizontal
176
 177
Tiling
Transparent Wipes
Modifier 3 Wipe Option
 178
 Focus
Chapter Fixture Motion Functions
Pan and Tilt
Dimmer
 Control Option Description
MSpeed Motor Speed
Control Function Options
Fixture Operations
 Control Parameter Projector Options
Projector Control
181
 182
Using the Internal Projector’s Menu
 Other Video Sources
Chapter Live Video Input and Control
Live Video Sources
Internal Camera
 Live Video Connection Options
Configuring the Video Input Source
184
 Camera Focus
Sending the Camera Feed to Camera Out
Controlling the Internal Camera Input
Camera Zoom
 Camera Effects
White Balance Mode
Camera Shutter
Orientation
 187
Chapter Content Management Application CMA
 Launching the CMA
Installing the CMA on Your Computer
188
 Auto Discovery
Launching the CMA on Axon
189
 Viewing Server Identification Information
Management Client Window
190
 191
Client Window Content Organization
 3D Object Files
Viewing Server Configuration Data
Preloaded Stock Content
Custom User Content Media Files
 193
Viewing Content
Viewing Folders
Viewing Files
 Naming and Deleting User Content Files and Folders
Managing User Content
194
 Valid DMX Values
Assigning DMX Values to User Content
Editing User Content DMX Values
Assigning DMX Values Automatically
 Content Type
Moving User Content Files and Folders
196
 Uploading Content from Your Local Drive to a Media Server
Downloading Content from a Media Server to Your Local Drive
 198
Moving Files Between Fixtures
 For CMA Running Windows XP
Archiving User Content
Using Local Archives to Prepare Content Offline
Creating a Local Archive
 200
Creating Content Backup Archive
Deploying a Content Archive
For CMA Running Mac OS
 201
Cloning User Content
 Verifying Software Versions
Deleting Content
DMX Summary
Upgrading Software
 Upgrading Server Software
Upgrading the CMA Software
203
 204
Viewing and Editing Server Configuration
 Editing Configuration Values
Viewing Fixture Configuration Values
205
 206
Configuration Example
 DL.2 Configuration Options
Configuration Options
 255
DMX512 or Art-Net
208
 Read only 209
Off
 Configuration Item
Axon Configuration Options
210
 Pan and Tilt Locking
Chapter Maintenance and Troubleshooting
211
 212
Cleaning and Replacing Filters
Maintaining the Filtering System
Filter Warnings
 213
Cleaning the Base Housing Filter
Replacing the Fixture Filter
Tilt lock
 214
Cleaning the Internal Projector Filter
 215
Replacing the Lamp
 Replacing the Fuse
Cleaning or Replacing the Front Window
216
 217
Replacing Motor Driver Boards
 Replacing Fixture Base Driver Board
Fixture Head Driver Board
218
 219
Troubleshooting
Button Shortcut Commands
Status Message Menu Display
 Supported Error/Warning Messages
Inactivity Timer
Button Action
 Name Color State Description
System State LEDs
221
 Board LED States
General Troubleshooting Suggestions
 223
Adjustment Buttons on
 224
Frequently Asked Questions
 225
Performing the System Restore
Chapter Restoring the System
Hardware Requirements
 226
 227
 228
 Appendix a DL.2 and Axon DMX Protocol
 Control Function
Channel # DL.2 Axon Function Description
230
 Internal Camera Functions DL.2 fixtures only
 Global Effects
Global Functions Standard, Dual, Single Protocol
 233
Dec Global Effect
 234
 235
 236
Global Effect1
 237
 238
 239
 240
 241
Global Effect2
 Mask Select
Global Mask
242
 Global Image Edge Fade
 Global Viewpoint
Global Keystone Correction
 245
 Graphic 1 Functions Standard, Dual, Single Protocol
Graphic 1 Content Definition
 Graphic 1 Effects
Graphic 1 Synchronization
 248
 249
Dec Effect Mode
 250
 251
Mode 1 overrides tiling on Effect Mode
 252
 253
 254
 Dec
 256
 Graphic 1 Rotation
 Graphic 1 Position
Graphic 1 Scaling
 Graphic 2 Functions Standard, Dual
Graphic 2 Content Definition
259
 Graphic 2 Effects
Graphic 2 Synchronization
260
 261
 262
 263
 264
 265
 266
 267
 268
 269
 270
Graphic 2 Rotation
 Graphic 2 Position
Graphic 2 Scaling
271
 Graphic 3 Function Standard Protocol
Graphic 3 Content Definition
272
 Graphic 3 Effects
Graphic 3 Synchronization
273
 274
 275
 276
 277
 278
 279
 280
 281
 282
 283
 284
Graphic 3 Rotation
 Graphic 3 Position
Graphic 3 Scaling
285
 286
 Sec
Appendix B MSpeed Conversion Table
Time Value
Sec Dec
 Hex Sec Dec
Dec Hex
288
 289
Appendix C Custom User Content
Preparing Custom Content
Encoder Selection
 Creating 3-D Objects
Managing Custom Content
290
 Mechanical
Appendix D DL.2 Specifications
 Environmental Specifications
Electrical Specifications
Projector Specifications
Camera Module Specification
 DMX and RS-485 Projector Link
Cable and Connector Specifications
Video Connectors
Peripheral/Network Connectors
 294
 295
Appendix E Safety Information
 296
Appendice E Importantes Informations Sur La Sécurité
 297
Anhang E Wichtige Hinweise Für Ihre Sicherheit
 298
Apéndice E Información Importante De Seguridad
 Vigtig Sikkerhedsinformation
Appendice E Importanti Informazioni Di Sicurezza
299
 300