DL.2 Digital Light With Collage Software
Contacting High End Systems
Iii
Patents
Declaration of Conformity
Product Modification Warning
Symbols
Vii
Returning an Item Under Warranty for Repair
Do I need any other permissions to use this material?
Viii
Table of Contentsii
DL.2 Menu System
DMX Programming Basics and Quick Start
Xii
Graphics Engine Overview
Defining a Media File Segment
Xiii
Invert Black and White, Keep Color
Xiv
Global Functions Collage Generator Effect
Xvi
153
Xvii
Xviii
Fixture Motion Functions
Xix
Content Management Application CMA
Maintenance and Troubleshooting
Xxi
Restoring the System
Xxii
Features
Chapter Product Overview
System
Graphics Engine
Content Management Application
Hardware
Part Description
Related Products and Optional Accessories
Chapter Setup and Configuration
Hardware Setup
Unpacking the Fixture
Connection Ports
Hardware Components
Vatic Fitter Heads Information Danmark
Attaching a Power Cord Cap
Installing a Line Cord Cap U.K. Only
Pan and Tilt Locking
Fog Machine Warning
Mounting the Fixture
Truss Mounting
Mounting the Fixture Upright
Linking DL.2 Fixtures
Setting up a Standard DMX Link
Linking Configurations
Setting up an Ethernet Fixture Link
Powering On the Fixture
DL.2 Menu Display Panel
Homing the Fixture
Software Setup
Major.Minor.Build
Verifying and Upgrading Fixture and CMA Software
Setup Configuration Using the Menu System
Configuring DL.2 Fixtures
Setup Configuration Using the CMA
DMX Control Setup
Patching the DL.2 Fixture to a Wholehog Console
Viewing Output
Shutting Down the Fixture
Recommended Shutdown Options
Placing Fixture in Road Case
Bring sides of case together and latch
Menu Panel Components
Chapter DL.2 Menu System
LCD Display Menu Options and Selection
LCD Display Adjustment Buttons
LCD Display Power Button
Menu Menu Select LCD Power Display LED
Tab Select Buttons
Navigating the Menu
DMX
DL.2 Menu Options
Main
Troubleshooting
Menu Screen Descriptions
DMX Tab
DMXControl Screen
DMXProtocol Obj Screens
DMXProtocol Tab
DMXProtocolMotion Screen
DMXProtocol Global Screen
DMXRaw Screen
SetFixture Screen
Set Tab
SetProjector Screen
Restoring Factory Defaults
File Screen
Projector Menu Default Command
Test Tab
TestHome Screen
TestSelf Test Screen
InfoStatus Tab
Info Tab
InfoHours
InfoVersion Screen
Reset Screen
Chapter
Bit vs -bit DMX Parameters
Chapter DMX Programming Basics and Quick Start
DMX Programming Overview
DMX512 Links
Protocol DMX Channel Range Selection Axon DL.2
Determining a DMX Start Channel
Description Obj
DL.2 Protocol Levels
Chan Description Obj 1 Obj 2 Obj
Axon Protocol Levels
DMX Output Displays
Lighting Console Tips
Fixture Libraries
Patching DL.2 Fixtures and Axon Media Servers
Play Modes Opacity
Wholehog III Programming Notes
Play Speed
Mask Strobe
Quick Start Axon and DL.2 Control with a Wholehog Console
Chapter
Fixture Set-up DL.2 Media Servers
Chapter Tutorials
Create Crossfade Cues
Lesson 1 Cross Fading Between Graphic Objects
Define Graphic Object
Add the DL.2 logo as Graphic Object
Apply Transparency Effects
Lesson 2 Working with Multiple Graphic Objects
Lesson 3 Girt, the Fire Breathing Lizard
Define Graphic Object
Lesson 4 3-D Objects, Rotation, Wobbulation, and Glow
Adjust this effect with the Modifer parameters
Lesson 5 Viewpoint
Apply a Global Solarize Effect
Adjust Global Viewpoint Mode
Tutorials
Chapter Graphics Engine Overview
Axon Protocol Options
Image Optimizing Controls
Graphics Control Hierarchy
Graphics Engine Function Flow
Global Functions
Graphics Engine Functions
Making Graphics Effect Choices
Object Graphic Functions
Selecting Content
Chapter Graphic Functions Defining Content
Selecting Content
How Content is Organized
Object
Content Selection Parameters
Media Folder Name Content Description
Media Folder
Media Folder Descriptions
Media File
Defining a Media File Segment
Frame and Out Frame Parameters
Segment Selection Examples
Playback Mode
Playback Mode Description
Defining Playback
Playback Speed
Chapter
Rotating a 3-D Object
Chapter Graphic Functions Rotation, Position, Scale
Counter-clockwise Clockwise
Rotation Parameters
Rotation
Function
Value
Fast to slow
Scale
Scaling the Object
Scale
Scale
Position
Changing Object Position
Object 1 Y Position DMX value =
Object 1 Z Position DMX value =
Chapter
Opacity
Chapter Graphic Functions Opacity and Effects
Visual Mode
Visual Mode Option Adjustments
Name Description
Pan
Faux LED
Visual Mode Options
Content Optimization
Color to B/W
Chroma Shift
Drop Shadow
Visual Mode Parameter DMX value =
Exposure Control
Faux LED
Faux Tile
Fire Gradient
Film Roll
Fuzzifier
Gray maker
Gray maker
Invert Black and White, Keep Color
Negative Art
Pan and Scan
Pixelate
Posterizer
Push to Red
Push to Sepia
ShakeNBake
Texture Mixing
Zoom Blur
Effect 1 Mode and Effect 2 Mode
Edge Detect Color
RGB, Invert
RGB, Invert and Swap to GBR
RGB, Invert and Swap to BRG
Colorize Gray Scale maps pixel intensity
RGB swap to BGR
RGB swap to RBG
RGB swap to GRB
Sinewave, Circular with z-axis wobbulation
Spherical Mapping Adjustment
Sinewave, Circular with x-axis wobbulation
Sinewave, Circular with y-axis wobbulation
104
Playback Timing
Chapter Graphic Functions Synchronizing Content
Synchronization Overview
Fixture Identification
Option
Sync Mode
Synchronization Parameters
Sync To
Chapter Global Functions
Global Intensity
107
108
Global Effect Mode 1 and Effect Mode
109
Effect Mode
110
111
Effect Hierarchy
Shutdown and Reset Options
Global Control
Four-in-One Control Option
On-Screen Frame Statistics
DMX Value In-1 Display
113
Strobing Mask Shapes
Masking Control
Mask Shape Select and Strobing
Mask Shapes
115
Mask Size
116
Mask Edge Fade
117
Image Edge Fade
118
Keystone Correction Parameters
119
Ratio
Orthogonal View, Cartesian Coordinates
Global Viewpoint Mode
Perspective View, Spherical Coordinates
Perspective View, Cartesian Coordinates
121
Viewpoint Position
Viewpoint Position Y
Viewpoint Position Z Zoom
122
123
Chapter Global Functions Collage Generator Effect
124
Panorama Collage Configurations
Computing Collage Specifications
Example
125
Central Panorama Collage Specifications
DL.2
Units
126
Horizontal Panorama Collage Specifications
127
128
Vertical Panoramas Collage Specifications
129
130
Configuring the Collage Generator
Adjusting the Collage Array
131
132
DMX Value Action
133
Collage Setup Example
Mapping Two Outputs to a Sphere
Spherical Mapping Setup Guide
Mapping a Collage to a Spherical Surface
Before You Begin
135
Adjust output positioning on the sphere
136
Spherical Mapping Tips
Creating Custom Content for the Collage Generator Effect
Collages Using Live S-Video Input
137
138
Object Effect Global Effect
Chapter Effect Mode Options Descriptions
Background Color Cycle
Effect Mode Color Options
All or Nothing
Background Color
Chromakey Medium
Chromakey
Chromakey Coarse
Chromakey Fine
Chromakey Medium, Inverse
Chromakey , Inverse
Chromakey Coarse, Inverse
Chromakey Fine, Inverse
CMY Add All Pixels
CMY Add Non-black Pixels
143
144
Color Cycle
Color DeConverge
Colorize Gray Scale
Edge Fade Color
Color to Alpha
Color to Alpha, Inverted
DotP and Resample
146
Glow
Glow Color Cycle
Intensity Key
147
Mask Color
Mask Color and Edge Fade Color
RGB Add, All Pixels
148
RGB Add2, All Pixels
RGB Add to Non-black Pixels
RGB Invert
149
RGB Invert and Swap to BRG
RGB Invert and Swap to GBR
RGB Scale
150
RGB Swap to BGR
RGB Swap to BRG
RGB Swap to GBR
151
RGB Swap to GRB
RGB Swap to RBG
Scan Line
152
Solarize
Solid Color RGB
Solarize
153
Geometric Effect Options
Cartoon Edge
Collage Generator
154
Curved Surface Support
155
DMX Value Surface
156
Downward Vertical Streaks
157
Edge Detect Black and White
158
Edge Detect Color
159
Framing
Framing Shutter Emulation
160
161
Modifier
162
Gaussian Blur
Horizontal Mirror
Image Scale and Rotate
163
164
Magnifying Lens
Mattes
Modifier 1 Action
165
166
167
Picture in Picture
Pixel Twist
Raindrop
168
Sinewave, Circular w/Z-axis Wobbulation
Sinewave, Circular
Sinewave, Circular w/X-axis Wobbulation
Sinewave, Circular w/Y-axis Wobbulation
Sinewave, Vertical
Sinewave, Horizontal
171
Slats
Vertical Slats
Horizontal Slats
Spherical Mapping, Inside
Modifier Parameter Adjustments
Spherical Mapping
Spherical Mapping, Outside
173
TIP
174
Set Modifier 2 to a DMX Value =
Texture Ripple, Asymmetrical Circular
Texture Ripple, Circular
175
Texture Ripple, Horizontal
Texture Ripple, Vertical
176
177
Tiling
Transparent Wipes
Modifier 3 Wipe Option
178
Focus
Chapter Fixture Motion Functions
Pan and Tilt
Dimmer
Control Option Description
MSpeed Motor Speed
Control Function Options
Fixture Operations
Projector Control
Control Parameter Projector Options
181
182
Using the Internal Projector’s Menu
Other Video Sources
Chapter Live Video Input and Control
Live Video Sources
Internal Camera
Configuring the Video Input Source
Live Video Connection Options
184
Camera Focus
Sending the Camera Feed to Camera Out
Controlling the Internal Camera Input
Camera Zoom
Camera Effects
White Balance Mode
Camera Shutter
Orientation
187
Chapter Content Management Application CMA
Installing the CMA on Your Computer
Launching the CMA
188
Launching the CMA on Axon
Auto Discovery
189
Management Client Window
Viewing Server Identification Information
190
191
Client Window Content Organization
3D Object Files
Viewing Server Configuration Data
Preloaded Stock Content
Custom User Content Media Files
193
Viewing Content
Viewing Folders
Viewing Files
Managing User Content
Naming and Deleting User Content Files and Folders
194
Valid DMX Values
Assigning DMX Values to User Content
Editing User Content DMX Values
Assigning DMX Values Automatically
Moving User Content Files and Folders
Content Type
196
Uploading Content from Your Local Drive to a Media Server
Downloading Content from a Media Server to Your Local Drive
198
Moving Files Between Fixtures
For CMA Running Windows XP
Archiving User Content
Using Local Archives to Prepare Content Offline
Creating a Local Archive
200
Creating Content Backup Archive
Deploying a Content Archive
For CMA Running Mac OS
201
Cloning User Content
Verifying Software Versions
Deleting Content
DMX Summary
Upgrading Software
Upgrading the CMA Software
Upgrading Server Software
203
204
Viewing and Editing Server Configuration
Viewing Fixture Configuration Values
Editing Configuration Values
205
206
Configuration Example
DL.2 Configuration Options
Configuration Options
DMX512 or Art-Net
255
208
Read only 209
Off
Axon Configuration Options
Configuration Item
210
Chapter Maintenance and Troubleshooting
Pan and Tilt Locking
211
212
Cleaning and Replacing Filters
Maintaining the Filtering System
Filter Warnings
213
Cleaning the Base Housing Filter
Replacing the Fixture Filter
Tilt lock
214
Cleaning the Internal Projector Filter
215
Replacing the Lamp
Cleaning or Replacing the Front Window
Replacing the Fuse
216
217
Replacing Motor Driver Boards
Fixture Head Driver Board
Replacing Fixture Base Driver Board
218
219
Troubleshooting
Button Shortcut Commands
Status Message Menu Display
Inactivity Timer
Supported Error/Warning Messages
Button Action
System State LEDs
Name Color State Description
221
Board LED States
General Troubleshooting Suggestions
223
Adjustment Buttons on
224
Frequently Asked Questions
225
Performing the System Restore
Chapter Restoring the System
Hardware Requirements
226
227
228
Appendix a DL.2 and Axon DMX Protocol
Channel # DL.2 Axon Function Description
Control Function
230
Internal Camera Functions DL.2 fixtures only
Global Effects
Global Functions Standard, Dual, Single Protocol
233
Dec Global Effect
234
235
236
Global Effect1
237
238
239
240
241
Global Effect2
Global Mask
Mask Select
242
Global Image Edge Fade
Global Viewpoint
Global Keystone Correction
245
Graphic 1 Functions Standard, Dual, Single Protocol
Graphic 1 Content Definition
Graphic 1 Effects
Graphic 1 Synchronization
248
249
Dec Effect Mode
250
251
Mode 1 overrides tiling on Effect Mode
252
253
254
Dec
256
Graphic 1 Rotation
Graphic 1 Position
Graphic 1 Scaling
Graphic 2 Content Definition
Graphic 2 Functions Standard, Dual
259
Graphic 2 Synchronization
Graphic 2 Effects
260
261
262
263
264
265
266
267
268
269
270
Graphic 2 Rotation
Graphic 2 Scaling
Graphic 2 Position
271
Graphic 3 Content Definition
Graphic 3 Function Standard Protocol
272
Graphic 3 Synchronization
Graphic 3 Effects
273
274
275
276
277
278
279
280
281
282
283
284
Graphic 3 Rotation
Graphic 3 Scaling
Graphic 3 Position
285
286
Sec
Appendix B MSpeed Conversion Table
Time Value
Sec Dec
Dec Hex
Hex Sec Dec
288
289
Appendix C Custom User Content
Preparing Custom Content
Encoder Selection
Managing Custom Content
Creating 3-D Objects
290
Mechanical
Appendix D DL.2 Specifications
Environmental Specifications
Electrical Specifications
Projector Specifications
Camera Module Specification
DMX and RS-485 Projector Link
Cable and Connector Specifications
Video Connectors
Peripheral/Network Connectors
294
295
Appendix E Safety Information
296
Appendice E Importantes Informations Sur La Sécurité
297
Anhang E Wichtige Hinweise Für Ihre Sicherheit
298
Apéndice E Información Importante De Seguridad
Appendice E Importanti Informazioni Di Sicurezza
Vigtig Sikkerhedsinformation
299
300