Preparation (continued)
2-2 Network Delay
When the client acquires JPEG or audio via TCP,
2-3 Network Jitter
When there is considerable network jitter, delay time may be prolonged, frame rate may drop and audio sound may be interrupted.
There are 3 types of buffer that may be chosen for the
2-4 Packet Loss
When acquiring images/audio from
When packet loss occurs during multicast sending from
2-5 Use of Multicast
Make use of a network that supports IGMP if multicast is to be used. When a network that does not support IGMP or multicast routing is used, multicast data that is sent out from
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