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EDIT A MAP’S PROPERTIES
To change the properties of an existing map:
1. Navigate the Object Browser to [project name] > Maps. In either pane, right-click the map whose properties you want to change and select
Edit from the pop-up menu. The Edit Map Properties dialog box opens.
Figure 193. Edit Map Properties Dialog Box
2. Change properties of the map as desired. Refer to Add a New Map for information on specific properties.
3. Click OK. The Edit Map Properties dialog box closes.
LOAD A MAP
Before you can place objects like devices on a map, you must load the map, so it displays in the map viewport. Only one map can be loaded at
a time.
To load a map:
1. Navigate the Object Browser to [project name] > Maps. In either pane, click the map you want to load and hold the mouse button down.
If you move the pointer slightly, it changes to a representation of the Earth.
2. Drag the pointer to the map viewport and release the mouse button. The selected map appears, complete with any objects that were
previously placed on the map. The map is fitted to the viewport.
NOTE: To have a named view as the client map loading default:
1. Add the map.
2. Create the named view.
3. Edit the map and change the Client Map Loading setting to “Load map to a named view.”
TIP: If you want to use the name of the map file as the map name, browse for the map file before typing in the name. The server will
automatically fill in the name box with the file name and generate a tag based on the name.
NOTE: If you change the script tag for a map, any script that refers to the map will contain an error. To correct the error, update the scripts
so they use the map’s new script tag. Refer to Scripts and Expressions for more information.
TIP: You can also load a map directly from a named view. Refer to Named Views - Load a Named View for instructions.