Chapter 5. Trigger Settings [TRIGGER]

 

 

 

 

Rim Shots Response (Rim Shot Adjust)

 

You can also eliminate this problem of retriggering with

 

the Mask Time setting. Mask Time does not detect trigger

When a PD-125/120/105/80R or RT-5S (trigger) is connected,

 

signals if they occur within the specified amount of time

 

you can adjust the sensitivity of the rim response.

 

after the previous trigger signal was received. Retrigger

 

Cancel detects the attenuation of the trigger signal level,

RimShot Adjust: 0–8.0

 

and triggers the sound after internally determining which

 

trigger signals were actually generated when the head

There are some cases that you have a rim sound unexpectedly

 

was struck, while weeding out the other false trigger

when you hit the head strongly. You can improve this

 

signals that need not trigger a sound.

 

situation with decreasing the value of “RimShot Adjust.”

 

 

 

 

 

 

 

* When you set the value too small, it might be difficult to play

Double Triggering Prevention

 

 

the rim sound.

(Mask Time)

 

 

 

 

 

 

 

 

When playing a kick trigger the beater can bounce back and

Cross Stick Threshold

hit the head a second time immediately after the intended

(XStick Thrshld)

note—with acoustic drums sometimes the beater stays against

 

the head—this causes a single hit to “double trigger” (two

When a PD-125/120/105/80R or RT-5S (trigger) is connected,

sounds instead of one). The Mask Time setting helps to

you can determine the “cross over point” between the cross

prevent this. Once a pad has been hit, any additional trigger

stick and a rim shot sounds.

signals occurring within the specified “Mask Time” (0–64

msec) will be ignored.

XStick Thrshld: 0–127

 

 

 

 

 

 

 

 

 

 

 

 

Mask Time

Setting this to a higher value makes it easier to get cross stick

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

sounds. When set to “0,” playing a cross stick produces the

 

 

 

 

 

 

 

 

 

 

 

 

 

 

open rim shot sound.

 

 

 

 

 

 

Time

* Increasing the value excessively may cause the cross stick to

 

 

 

 

 

 

 

 

 

 

 

 

 

sound as well when the open rim shot is played.

Sound not produced

High

 

 

Mask Time: 0–64 (ms)

 

 

 

Adjust the “Mask Time” value while playing the pad.

Levels

 

 

When using a kick trigger, try to let the beater bounce back

 

 

 

 

 

and hit the head very quickly, then raise the “Mask Time”

 

 

 

value until there are no more sounds made by the beater

Volume

 

 

rebound.

Rim Shot

 

 

 

 

 

 

* When set to a high value, it will be difficult to play very

 

Sound

 

quickly. Set this to as low a value as you can.

 

Cross Stick

 

 

 

 

 

 

Sound

Striking

 

Low

 

If two or more sounds are being produced when you

Soft

Hard

force

strike the head just once, then adjust Retrig Cancel.

 

 

 

Cross Stick Threshold

(0–127)

Rim/Edge Dynamic Response

(Rim Gain)

When a PD-125/120/105, PD-80R, PD-9/8/7, CY series pad, VH-12, or RT-5S (trigger) is connected, you can adjust the relation between your playing velocity (force) on the rim/ edge and the resulting volume level.

Rim Gain: 0–3.2

Higher value allows the rim/edge to produce a loud volume even when played softly. Lower value will keep the rim/edge producing a low volume even when played forcefully.

Chapter 5

[TRIGGER]

 

 

49

Page 49
Image 49
Roland TD-20 Rim Shots Response Rim Shot Adjust, Double Triggering Prevention, Mask Time, Cross Stick Threshold

TD-20 specifications

Roland has long been a leader in digital percussion instruments, and their range of electronic drum kits showcases both innovation and quality. Among the various models, the TD-12, TMC-6, TD-3, TD-8, and TD-20 stand out, each offering unique features and technologies that cater to a wide array of drummers.

The Roland TD-12 represents a balance of sophistication and ease of use. Equipped with advanced digital trigger technology, it provides an authentic drumming experience with highly responsive pads. The TD-12 also features a robust selection of sounds, including a broad array of kits and customizable options. The unit supports USB connectivity for easy integration with DAWs, making it popular among studio musicians.

The TMC-6 is an advanced trigger-to-MIDI interface designed for drummers who want to trigger sounds from external sources. It allows for quick and seamless connectivity with drum pads, triggering samples or other instruments in real time. The TMC-6 boasts multiple trigger inputs, adjustable sensitivity, and customizable MIDI outputs, making it an excellent tool for live performances and studio recordings.

Moving to the TD-3, this model is known for its affordability while still offering quality and versatility. It comes loaded with a variety of preset kits, making it beginner-friendly. The TD-3 also includes a wide range of onboard effects, allowing drummers to manipulate and enhance their sound with ease.

The TD-8 is a slightly more advanced option, featuring enhanced sound quality with its advanced digital trigger technology. It offers an extensive library of drum, percussion, and even ethnic sounds that can be customized extensively. With features like velocity-sensitive pads and adjustable triggering, the TD-8 is ideal for both live performances and practice sessions.

Lastly, the TD-20 stands as a flagship model known for its professional-grade features. Its expanded sound library and unprecedented sound editing capabilities allow users to fine-tune their kits to suit their playing styles. The TD-20 features advanced wave technology, providing superior audio quality and dynamics. Additionally, its Multi-Effects Processing enhances live performance, allowing drummers to shape their sound in real time.

In summary, Roland’s TD series and TMC-6 midi interface encapsulate innovation in electronic drumming, catering to both beginners and professionals through their diverse range of features, sounds, and adaptability. Whether for studio use, live performance, or practice, these instruments continue to shape the electronic percussion landscape.