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Applying a post-edit ripple manually

1.Perform one of edits discussed above. Above the timeline, an arrow indicates where the post-edit ripple will occur and the direction the affected events will move.

2.From the Edit menu, choose Post-Edit Ripple, and choose a command from the submenu:

Affected Tracks ripples only the track(s) where you performed the edit.

Affected Tracks, Bus Tracks, Markers, and Regions ripples the track(s) where you performed the edit and ripples any keyframes or envelopes on those tracks. This command also ripples any markers, regions, CD layout markers, and command markers in the project.

All Tracks, Markers, and Regions ripples all tracks and all keyframes and envelopes on those tracks. This command also ripples any markers, regions, CD layout markers, and command markers in the project.

The timeline is rippled after the edit according to the option you choose.

Tip: You can press F after an edit to ripple the affected

tracks, or you can press Ctrl + F to ripple markers,

keyframes, and envelopes too. To ripple everything after an

edit, press Ctrl + Shift + F .

Applying a post-edit ripple automatically

1.Click the arrow button next to the Auto Ripple button () and choose a ripple type:

Affected Tracks ripples only the track(s) where you performed the edit.

Affected Tracks, Bus Tracks, Markers, and Regions ripples the track(s) where you performed the edit and ripples any keyframes or envelopes on those tracks. This command also ripples any markers, regions, CD layout markers, and command markers in the project.

All Tracks, Markers, and Regions ripples all tracks and all keyframes and envelopes on those tracks. This command also ripples any markers, regions, CD layout markers, and command markers in the project.

2.Perform one of edits discussed above. Above the timeline, an arrow indicates where the post-edit ripple will occur, the direction the affected events will move, and the distance the events will move.

3.The timeline is rippled after the edit according to the ripple type you choose.

CHP. 4

BASIC EDITING TECHNIQUES