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Sample
The word sample is used in many different (and often confusing) ways when talking about digital sound. Here are some of the different meanings:
•A discrete point in time which a sound signal is divided into when digitizing. For example, an audio CD- ROM contains 44,100 samples per second. Each sample is really only a number that contains the amplitude value of a waveform measured over time.
•A sound that has been recorded in a digital format; used by musicians who make short recordings of musical instruments to be used for composition and performance of music or sound effects. These recordings are called samples. In this manual, we try to use sound file instead of sample whenever referring to a digital recording.
•The act of recording sound digitally (i.e., to sample an instrument) means to digitize and store it.
Sample Rate
The sample rate (also referred to as the sampling rate or sampling frequency) is the number of samples per second used to store a sound. High sample rates, such as 44,100 Hz provide higher fidelity than lower sample rates, such as 11,025 Hz. However, more storage space is required when using higher sample rates. Sampling rate is to time as quantization is to level.
Sample Size
See Bit Depth.
Sample Value
The sample value (also referred to as sample amplitude) is the number stored by a single sample. In
.sfap0
Sony Media Software audio proxy file. For more information, see Audio proxy files (.sfap0) on page 371.
.sfk
See Peak File.
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Small Computer Systems Interface (SCSI)
A standard interface protocol for connecting devices to your computer. The SCSI bus can accept up to seven devices at a time including
GLOSSARY | APPENDIX B |