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Create an OpenDML (AVI version 2.0) compatible file

Select this check box if you want to save your file as an OpenDML file. OpenDML files allow you to create files that are limited in size only by the format of your hard disk: 2GB using FAT32 or 4GB using NTFS.

Audio tab

Include audio

Select this check box to include the audio stream and enable the remaining fields on the dialog. If you do not want to include the audio stream, clear this check box.

Audio format

This lists the audio rendering codecs that are available.

Attributes

If the codec you choose in the Audio format drop-down list supports it, select the appropriate attributes for the codec from this list.

Sample rate

The sample rate directly affects the audio’s quality. The sample rate is defined as the number of times a second that data is sampled in an audio file. It is similar to the concept of resolution in an image file. The higher the setting you choose, the better the quality, but the larger the file size.

Bit depth

The bit depth directly affects the audio’s quality. The bit depth is defined as how much data is used to save each sample. The higher the setting you choose, the better the quality, but the larger the file size.

Channels

You can render a project in either stereo or mono.

Exporting a movie to a PSP

This feature is available only in the full version of Vegas software.

If you want to render your project to Sony AVC/AAC format and transfer it to a USB-connected PSP™ (PlayStation® Portable) system, you can do this using the Vegas Export to PSP™ feature.

Note: PSP firmware version 2.0 is required to use this feature. To check your firmware version, choose Settings > System Settings > System Information on the PSP. For the latest firmware, go to http://us.playstation.com (in the United States) or http://www.playstation.com (outside the United States).

Note: If you’re using high-resolution video, choose Best from the Full-resolution rendering quality drop-down list on the Video tab of the Project Properties dialog before exporting your movie to prevent resizing artifacts.

1.Click in the timeline to position your cursor on the frame you want to use to represent your movie. This image will be displayed as a thumbnail on the PSP™ navigation system.

SAVING, RENDERING, AND PRINTING PROJECTS

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