125
CHAPTER
Advanced Editing
5 Techniques
This chapter builds on the techniques that were introduced in the last chapter. Ripple editing, pitch shifting, and takes are just three of the more advanced editing topics that are covered in this chapter.
Snapping events
Vegas® software is preset to snap events into place as you drag them. Events can snap to another event’s edges, to the cursor position, or to a time selection. Events are allowed to snap to grid lines and markers. As you move an event along the timeline, its edge automatically aligns to designated snap points. At the highest level, all features can quantize to individual frames.
Snap points
Turning snapping on and off
You can quickly turn snapping on and off by clicking the Enable Snapping button ( ). You can also selectively turn snapping options on and off in the Options menu:
•Enable Snapping controls all snapping behavior except quantizing to frames.
•Snap To Grid controls snapping to grid markers. A variety of
grid measurements are provided. For more information, see | All enabled |
|
•Snap To Markers controls snapping to markers. This command applies to markers, regions, command markers, and CD layout markers. For more information, see Adding project markers and regions on page 115.
Quantizing to frames
The Quantize To Frames command in the Options menu takes snapping one step further. With this feature enabled, everything snaps to the starting edge of individual project frames. Quantizing affects how you can move events, place markers, make selections, and position the cursor.
Quantizing to frames means that the position of markers, regions, events, and the cursor are limited
to the start of an individual video frame.
Track zoomed in so that one thumbnail = one frame
CHP. 5 | ADVANCED EDITING TECHNIQUES |