SAFETY

A sum of 5 is considered acceptable for normal use. A sum of 6 is considered for best use. In the above example, if a hearing aid meets

the M2 level rating and the wireless phone meets the M3 level rating, the sum of the two values equal M5. This should provide the hearing aid user with “normal usage” while using their hearing aid with the particular wireless phone. “Normal usage” in this context is defined as a

signal quality that is acceptable for normal operation. The M mark is intended to be synonymous with the U mark. The T mark is intended to be synonymous with the UT mark. The M and T marks are recommended by the Alliance for Telecommunications Industries Solutions (ATIS). The U and UT marks are referenced in Section 20.19 of the FCC Rules. The HAC rating and measurement procedure are described in the American National Standards Institute (ANSI) C63.19 standard.

For information about hearing aids and digital wireless phone:

FCC Hearing Aid Compatibility and Volume Control http://www.fcc.gov/cgb/dro/hearing.html

GallaudetUniversity,RERC

http://tap.gallaudet.edu/DigWireless.KS/DigWireless.htm

Self Help for Hard of Hearing People Inc. [SHHH] www.hearingloss.org/hat/TipsWirelessPhones.htm

The Hearing Aid Compatibility FCC Order http://hraunfoss.fcc.gov/edocs_public/attachmatch/ FCC-03-168A1.pdf

SAFETY

GAMES

SEIZURES/BLACKOUTS

Warning

A very small percentage of individuals may experience epileptic seizures when exposed to certain light patterns or flashing lights. Exposure to certain patterns or backgrounds on a computer screen, or while playing video games, may induce an epileptic seizure in these individuals. Certain conditions may induce previously undetected epileptic symptoms even in persons who have no history of prior seizures or epilepsy.

If you, or anyone in your family, have an epileptic condition, consult your physician prior to playing. If you experience any of the following symptoms while playing a video or computer game -- dizziness, altered vision, eye or muscle twitches, loss of awareness, disorientation, any involuntary movement, or convulsions -- IMMEDIATELY discontinue use and consult your physician before resuming play.

Repetitive Motion Injuries

When you play games on your phone, you may experience occasional discomfort in your hands, arms, shoulders, neck, or other parts of your body. Follow these instructions to avoid problems such as tendonitis, carpal tunnel syndrome, or other musculoskeletal disorders:

Take a minimum 15-minute break every hour of game playing.

If your hands, wrists, or arms become tired or sore while playing, stop and rest for several hours before playing again.

If you continue to have sore hands, wrists, or arms during or after play, stop playing and see a doctor.

150

151

Page 76
Image 76
UTStarcom CDM1450 manual Games, Seizures/Blackouts, 151, Repetitive Motion Injuries