SoundCraft 1601E manual Introduction, BPM Effects

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INTRODUCTION

BPM EFFECTS

Congratulations! By purchasing a 1601E you have joined an exclusive club of musicians, re-mixers and Djs who have discovered a new level of power and control over the effects in their music. Previously, to make effects happen in time with music was a matter of painstaking analysis of the source signal and time consuming tweaking of parameters on effects units to make sure that the tempo inherent in the effects did not clash with or break up the tempo of the music.

In one fell swoop 1601E does away with all that tedious messing about (matching milliseconds to BPMs and hooking multiple effects units together) by assembling everything you need in one unit to filter, flange, gate, delay and pan in perfect synchronisation with your music. At the heart of the 1601E is UREI's BPM Analysis Engine, which shoulders the responsibility of calculating the tempo of the music. This leaves you free to concentrate on the real-time controls of the simultaneous effects 1601E offers. Four of these effects have been available in various forms before, but never in such an easy-to-use and innovative form. By triggering the filter in time with the music, you can seriously alter the harmonic shape of the sound without destroying the beat, or perhaps choose the radical flange, for a classic sweep that's right out there. The gate makes gating and shaping the overall volume of the music in time a breeze but perhaps the greatest timesaving is in the automatic synchronization of delays to the tempo of the music. No more look- up tables for BPM equivalents in milliseconds, or complicated formulas that need a calculator. You just decide which beats you want to hear the delays coincide with and then you can move on to more creative decisions such as whether the delays should sound like a clinical 90's digital delay, a warm 60's tape delay or a more extreme 'vintage'.

But even the unique combination of these facilities is dwarfed by 1601E's ability to split the audio input into three bands (Low, Mid and High) which can then be panned around independently in the stereo field. Spacial Panning System (SPS) will enable entirely new effect textures and beat-related movements in the music of the future. In addition, the 3-band isolator lets you choose which elements of the music pass through the effects.

This manual is designed to get you using the effects and sync'ing them to the music as quickly as possible. The simple real-time operation of the effects parameters and beat assignment is described in detail, but at no time does it try and define how these effects should be used. We tell you how 1601E works but never how to use it.

From the really subtle to the most excessive effects imaginable, it's down to you!

Registering Your Mixer

Please take this opportunity to register the purchase of your mixer with Urei By Soundcraft. You can do this by filling in the pre-paid postcard included in the packaging, or by going online to www.ureidj.com/registration.

Urei by Soundcraft recommends AKG Professional Dj Headphones.

Please visit www.akg.com/dj for more information.

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Contents Page Potters BAR Contents Important Safety Instructions Green and Yellow US Green/Yellow Recommended Headphone Impedance = 200 Ohms Safety Symbol GuideHeadphones Safety Warning TIPBPM Effects IntroductionPage General Precautions InstallationMains Installation Audio Wiring Initial Wiring ConsiderationsShielding Working Safely with Sound Points to RememberEnvironmental Considerations Inspection and InstallationPowering Unpacking and InspectionConnecting to a Typical Sound System Replacing The Faders Making Adjustments and Fitting SparesSetting The Pre-trim Pads Changing The Orientation Of The Phono/Line SwitchesPage TOP Panel DescriptionBPM FX MIX Fader BPM FX Section seeBalanced Master Outputs -XLR Connectors Rear Connector PanelBalanced Booth Outputs -XLR Connectors EQ CUT -Rotary Front PanelMIC / Line Input Combi -XLR ConnectorOperation Getting StartedMIC Insert Socket rearcon Level ControlEQ -LOW Control EQ -HIGH ControlClip Indicators Input Selector SwitchesPRE-TRIM Pads MID EQ Channel Volume FadersTrim HI EQSend -SELECT FX Send & Return / AUXSend -LEVEL Record OUTReturn / AUX -LEVEL Clip IndicatorFX ON/OFF Switch FX SEND/RETURN RE-CONFIGURATIONMaster / Booth Output Exciter FaderFader Curve Headphone Sockets Headphone MonitorLevel MASTER/CUE SelectMonitor Operating Criteria Bank ModeBeats Indicator BPM FX ModuleIsolator TAP/CLEARY Controls BPM FX MIX ON-OFF switchesActivating the Effects Setting UPQuick Start ConnectionsTAP -Tempo Edit OperationBPM Range TAP/CLEAR ButtonApplying the BPM-FX Effect Start SyncMIX Fader Effect ControlsRotary Encoder Band Isolator Mode Bank select SINGLE/MULTI Mode OperationSingle Mode Additional speed settings for FILTER/FLANGER/PANNER Multi ModeProgram Edit and Recall Filter EffectsFrequency SUB-MENU Speed DelayRepeats Y SPS PANWAY Split Y Depth X mark space ratio CutterSlope Y Resonance is factory set @ 75% FlangeDepth Y Hints & Tips PRE-SET Voice ListBlock Diagram Connecting Leads Troubleshooting Specifications Warranty Post after the channel fader GlossaryEqualising the system to notch out the offending frequencies Riaa