SP Studio Systems SP-12 manual 2E Setting Auto Correct, 2F Recording a Segment in Real Time

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RECORDING SEGMENTS

2E SETTING AUTO CORRECT

To set Auto Correct, the SP-12 must be in segment mode. The SP12 can be stopped or running (recording).

1.Press AUTO CORRECT. The display shows the current Auto Correct value (default is 1/Il).

2.The Right Arrow and Left Arrow buttons step through the various Auto Correct options: 1/4 (quarter notes), 1/4t (quarter note triplets), 1/8 (eighth notes), 1/8t (eighth note triplets), 1/16 (sixteenth notes), 1/16t (sixteenth note triplets), 1/32 (thirty-second notes), 1/32t (thirty-second note triplets), and HiRes (no auto correction).

3.When the display shows the desired Auto Correct value, press ENTER.

Note: Changing Auto Correct does not affect any parts recorded prior to the change.

2F RECORDING A SEGMENT IN REAL TIME

Now that you’ve selected a segment and dimensioned it, you’re ready to record drum patterns into the segment.

1.If necessary, program the metronome and Auto Correct resolution. Set pitch, mix, and other parameters as desired.

2.While holding down RECORD, push RUN/STOP so that the RUN/STOP light glows; the metronome will start. The RUN/STOP LED will blink off at the beginning of the segment, and there will also be an accented metronome beat at the beginning of each measure.

3.Play the various drums where you want them to occur in the segment. The segment will repeat over and over, so you may “overdub” as many drum beats as you like. For example, record a basic bass drum part first, then snare drum sounds, then some differently tuned snare drum sounds, cowbell, etc. Any drum sounds you record during one cycle of the segment will play back on the next cycle of the segment.

4.For drum roll effects (repeat recording), hold down the TAP/REPEAT button and the Drum Play button. The drum sound will repeat, at the rate set by Auto Correct, for as long as you hold the TAP/REPEAT and Drum Play buttons. If a drum is multileveled or multipitched, you can obtain some great effects by holding down the TAP/REPEAT button and sequentially pressing down the various Play buttons for the multileveled or multipitched Bank. Plugging a momentary-action, normally open footswitch into the rear panel TAP/AUTO REP enables auto repeat for as long as the footswitch is pressed down.

5.Several parameters can be changed while recording for special effects (or just to make your life easier, for that matter).

a.Switch banks to change drum sounds.

© E-mu Systems, Inc. 1985

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Enhanced by The Emulator Archive 2002

www.emulatorarchive.com

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Contents SP-12 Contents Part 2 Recording Segments Part 3 Creating a SongPart 6 MIDI, SYNC, & Smpte Part 5 Saving Your DataAppendix Part 7 Mixing and ProcessingIntroduction What is ITIntroduction What is IT? Activating and De-activating Modules Accessing Functions Within the ModuleWhat’s a Default? SP-12 Ground RulesSegment and Song Modes Settings and ValuesEntering Leading ZeroesCurrent Song Display Transitory Nature of Segment ModeBeep Messages Right Arrow/Left Arrow Buttons stepping and fast forwardingGetting Ready 1A SetupPart 1 Getting Ready 1A Setup 1B Instant Gratification 1D Selecting Drum Sounds 1C Background the Performance Module1E Adjusting the MIX 1G Background Setting UP Additional Sounds 1F Tuning the DRUMS/CHANGING Decay SET-UP1H ACCESSING/EXITING Multilevel SET-UP 12 Enter 1I ACCESSING/EXITING Multipitch SET-UP 111K Storing Defining a MIX SET-UP 1J Accessing Dynamics SET-UP1M Assigning Drum Sounds to Output Channels 1L Auditioning Selecting a MIX SET-UP1N Playing Back Segments 1O Setting Tempo 1P Programming the Metronome Part 2 Recording Segments Recording Segments2A Recording a Segment Overview 2B Erasing a Segment Part 1 Standard Dimensioning Part 2 Real-Time Dimensioning 2D Understanding Auto Correct Recording Segments 2F Recording a Segment in Real Time 2E Setting Auto CorrectRecording Segments 2G Recording a Segment in Step Time 2I Erasing a Specific Note of a Drum Track 2H Erasing a Specific Drum Sound2J Copying and Appending Segments 2K Adding Swing 2M Copying Sounds 2L Swapping Drum Sounds2M Check Remaining Memory 2N Clearing the MemoryPart 3 Creating a Song Creating a Song3A Creating a Song Overview 3B Selecting a Song Segment # 3C Chaining Segments Together3D Ending a Song 3E Editing Songs STEPPING, INSERTING, Deleting 3F Using Repeats Song Step # 3G Changing the Song Drum Sound MIX 3H Setting Song Tempo Example 3I Programming Tempo Changes Within a Song3K Programming Trigger Outputs 3J Jumping to a SUB-SONG3L Starting AT a Specified Point in the Song 3M Efficient USE of Memory Part 4 Sampling Your OWN Sounds Sampling Your OWN Sounds4A Sampling AN Overview 4B Setting Levels Prior to Sampling 4C Assigning the Sample 4D Setting the Sampling Threshold4F Initiating and Stopping Sampling 4E Setting the Sample Length4G Deleting a User Sound 4H Modifying a Sample VIA Truncation and Loop Sampling Your OWN Sounds Mu Systems, Inc Enhanced by The Emulator Archive Part 5 Saving Your Data Saving Your Data5B General Care & Handling of Disks & Cassettes 5A Background Saving DataWrite-protecting disks and cassettes LabelingSaving Your Data 5C Hooking UP the 1541 Disk Drive or Cassette 5D Formatting Disks CASSETTE/DISK Load Sounds Disk Key in 2 then Cassette Key 1 then 5E Disk and Cassette OperationsVerify Sequences Disk Key in 2 then 7 Cassette Key 1 then Part 6 MIDI, SYNC, & Smpte MIDI, Sync & SmpteOverview 6A Midi Channel and Mode SelectAfter selecting the desired mode, press Enter 6C Internal Sync Sync 6B Background Synchronization6D Midi Sync Sync 6E Smpte Sync Sync 6F Click Sync Sync 6G Writing Smpte Time Code on Tape 6H Writing a 24 Ppqn Click Sync Track on Tape Part 7 Mixing and Processing Mixing and Processing7B Pseudo Automated Mixdown 7A Mixing and Processing Overview7C Creating Ambience 7D Using Special Effects in the Studio Appendix AppendixPart 1 Taking the Best Possible Sample Appendix a the ART of SamplingGeneral Tips Dynamics Appendix Sampling from Tapes Part 2 Manipulating the Sample Mu Systems, Inc Enhanced by The Emulator Archive Appendix B Understanding Rhythmic Notation Appendix C Understanding Time Signatures How can information control a synthesizer or drum machine? Appendix D Understanding MIDI/SMPTEWhat does the Midi cable do? What does Midi stand for?Channels, huh? Sounds like a lot of patch cords to me How does Midi differentiate between different instruments?What kind of words does the Midi language include? Smpte Dealing With MlDlosyncraciesAppendix E Tips on Creating Realistic Drum Parts Appendix F Tips on Using Cassette Interfaces Appendix Appendix G HOW the SP-12 Works Appendix H Special Functions SET-UP #23 Procedure Display Reads Press Appendix

SP-12 specifications

The SP Studio Systems SP-12 is a cutting-edge digital audio workstation that embodies innovation, versatility, and user-friendly design. Designed for both professional studios and home setups, the SP-12 sets a new standard in sound production and music creation. It combines advanced technology with an intuitive interface, making it suitable for both seasoned producers and beginners alike.

At the heart of the SP-12 is its powerful multi-core processor, allowing for seamless performance and efficient audio processing. This hardware design ensures that users can run multiple plug-ins and tracks without experiencing latency or lag, providing a smooth workflow that enhances creativity. Additionally, the SP-12 boasts a robust memory capacity, supporting extensive sample libraries and a vast array of sounds for diverse musical styles.

One of the standout features of the SP-12 is its advanced sampling technology. Users can import, edit, and manipulate samples with precision. The unit supports high-resolution audio formats, ensuring pristine sound quality. The intuitive software interface allows for easy navigation through samples, enabling users to chop, slice, and rearrange audio files effortlessly. This flexibility is a game-changer for producers looking to create unique tracks.

Another key characteristic is the SP-12's extensive connectivity options. It includes multiple USB ports, MIDI inputs and outputs, and analog connections, allowing for integration with various instruments and external devices. This versatility ensures that users can expand their studio setup according to their specific needs, whether they use it for live performance or studio recording.

Additionally, the SP-12 features an in-built sequencer that supports advanced MIDI functionalities, enabling users to create complex arrangements and orchestrate their musical ideas. Moreover, the workstation includes a comprehensive suite of virtual instruments and effects, allowing producers to shape their sound without needing third-party software.

Moreover, the SP-12's durable build quality and sleek design make it a stylish addition to any studio. Its compact form factor makes it portable, catering to musicians who need to produce music on the go.

In sum, the SP Studio Systems SP-12 is not just a digital audio workstation; it is a creative powerhouse. With its high-performance hardware, advanced sampling capabilities, extensive connectivity options, and user-friendly interface, it stands out as an essential tool for anyone serious about music production. Whether you’re composing, recording, or performing, the SP-12 is designed to inspire creativity and elevate your sound to new heights.