SP Studio Systems SP-12 manual Part 5 Saving Your Data, Part 6 MIDI, SYNC, & Smpte

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CONTENTS

 

3G

CHANGING THE SONG DRUM SOUND MIX

47

3H

SETTING SONG TEMPO

48

3I

PROGRAMMING TEMPO CHANGES WITHIN A SONG

49

3J

JUMPING TO A SUB-SONG

50

3K

PROGRAMMING TRIGGER OUTPUTS

50

3L

STARTING AT A SPECIFIED POINT IN THE SONG

51

3M

EFFICIENT USE OF MEMORY

52

PART 4: SAMPLING YOUR OWN SOUNDS

53

4A

SAMPLING: AN OVERVIEW

54

4B

SETTING LEVELS PRIOR TO SAMPLING

55

4C

ASSIGNING THE SAMPLE

56

4D

SETTING THE SAMPLING THRESHOLD

56

4E

SETTING THE SAMPLE LENGTH

57

4F

INITIATING AND STOPPING SAMPLING

57

4G

DELETING A USER SOUND

58

4H

MODIFYING A SAMPLE VIA TRUNCATION AND LOOP

59

PART 5: SAVING YOUR DATA

62

5A

BACKGROUND: SAVING DATA

63

5B

GENERAL CARE & HANDLING OF DISKS & CASSETTES

63

 

Labeling

64

 

Write-protecting disks and cassettes

64

5C

HOOKING UP THE 1541 DISK DRIVE OR CASSETTE

66

5D

FORMATTING DISKS (CASSETTE/DISK 0)

67

5E

DISK AND CASSETTE OPERATIONS

68

PART 6: MIDI, SYNC, & SMPTE

70

6A

MIDI CHANNEL AND MODE SELECT

71

6B

BACKGROUND: SYNCHRONIZATION

73

© E-mu Systems, Inc. 1985

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Enhanced by The Emulator Archive 2002 www.emulatorarchive.com

 

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Contents SP-12 Contents Part 3 Creating a Song Part 2 Recording SegmentsPart 5 Saving Your Data Part 6 MIDI, SYNC, & SmptePart 7 Mixing and Processing AppendixIntroduction What is ITIntroduction What is IT? Accessing Functions Within the Module What’s a Default?SP-12 Ground Rules Activating and De-activating ModulesSettings and Values EnteringLeading Zeroes Segment and Song ModesTransitory Nature of Segment Mode Beep MessagesRight Arrow/Left Arrow Buttons stepping and fast forwarding Current Song DisplayGetting Ready 1A SetupPart 1 Getting Ready 1A Setup 1B Instant Gratification 1C Background the Performance Module 1D Selecting Drum Sounds1E Adjusting the MIX 1F Tuning the DRUMS/CHANGING Decay SET-UP 1G Background Setting UP Additional Sounds1H ACCESSING/EXITING Multilevel SET-UP 12 1I ACCESSING/EXITING Multipitch SET-UP 11 Enter1J Accessing Dynamics SET-UP 1K Storing Defining a MIX SET-UP1L Auditioning Selecting a MIX SET-UP 1M Assigning Drum Sounds to Output Channels1N Playing Back Segments 1O Setting Tempo 1P Programming the Metronome Recording Segments Part 2 Recording Segments2A Recording a Segment Overview 2B Erasing a Segment Part 1 Standard Dimensioning Part 2 Real-Time Dimensioning 2D Understanding Auto Correct Recording Segments 2E Setting Auto Correct 2F Recording a Segment in Real TimeRecording Segments 2G Recording a Segment in Step Time 2H Erasing a Specific Drum Sound 2I Erasing a Specific Note of a Drum Track2J Copying and Appending Segments 2K Adding Swing 2L Swapping Drum Sounds 2M Copying Sounds2N Clearing the Memory 2M Check Remaining MemoryCreating a Song Part 3 Creating a Song3A Creating a Song Overview 3B Selecting a Song 3C Chaining Segments Together Segment #3D Ending a Song 3E Editing Songs STEPPING, INSERTING, Deleting 3F Using Repeats Song Step # 3G Changing the Song Drum Sound MIX 3H Setting Song Tempo 3I Programming Tempo Changes Within a Song Example3J Jumping to a SUB-SONG 3K Programming Trigger Outputs3L Starting AT a Specified Point in the Song 3M Efficient USE of Memory Sampling Your OWN Sounds Part 4 Sampling Your OWN Sounds4A Sampling AN Overview 4B Setting Levels Prior to Sampling 4D Setting the Sampling Threshold 4C Assigning the Sample4E Setting the Sample Length 4F Initiating and Stopping Sampling4G Deleting a User Sound 4H Modifying a Sample VIA Truncation and Loop Sampling Your OWN Sounds Mu Systems, Inc Enhanced by The Emulator Archive Saving Your Data Part 5 Saving Your Data5A Background Saving Data 5B General Care & Handling of Disks & CassettesLabeling Write-protecting disks and cassettesSaving Your Data 5C Hooking UP the 1541 Disk Drive or Cassette 5D Formatting Disks CASSETTE/DISK 5E Disk and Cassette Operations Load Sounds Disk Key in 2 then Cassette Key 1 thenVerify Sequences Disk Key in 2 then 7 Cassette Key 1 then MIDI, Sync & Smpte Part 6 MIDI, SYNC, & Smpte6A Midi Channel and Mode Select OverviewAfter selecting the desired mode, press Enter 6C Internal Sync Sync 6B Background Synchronization6D Midi Sync Sync 6E Smpte Sync Sync 6F Click Sync Sync 6G Writing Smpte Time Code on Tape 6H Writing a 24 Ppqn Click Sync Track on Tape Mixing and Processing Part 7 Mixing and Processing7B Pseudo Automated Mixdown 7A Mixing and Processing Overview7C Creating Ambience 7D Using Special Effects in the Studio Appendix AppendixPart 1 Taking the Best Possible Sample Appendix a the ART of SamplingGeneral Tips Dynamics Appendix Sampling from Tapes Part 2 Manipulating the Sample Mu Systems, Inc Enhanced by The Emulator Archive Appendix B Understanding Rhythmic Notation Appendix C Understanding Time Signatures Appendix D Understanding MIDI/SMPTE What does the Midi cable do?What does Midi stand for? How can information control a synthesizer or drum machine?Channels, huh? Sounds like a lot of patch cords to me How does Midi differentiate between different instruments?What kind of words does the Midi language include? Dealing With MlDlosyncracies SmpteAppendix E Tips on Creating Realistic Drum Parts Appendix F Tips on Using Cassette Interfaces Appendix Appendix G HOW the SP-12 Works Appendix H Special Functions SET-UP #23 Procedure Display Reads Press Appendix