SP Studio Systems SP-12 manual 2J Copying and Appending Segments

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RECORDING SEGMENTS

2J COPYING AND APPENDING SEGMENTS

You may copy a segment to one or more other segments. For example, suppose you set up a great hi-hat and bass drum pattern in segment 54. Now suppose you want segment 55 to contain a snare part recorded over the basic bass drum/hi-hat pattern, and segment 56 to contain a tom part recorded over the same basic bass drum/hi-hat part. Rather than having to re-create the hi- hat and bass drum pattern for segments 55 and 56, you may simply copy segment 54 to segments 55 and 56 (or any segment to any other segment, of course). You may also repeat a segment up to 99 times by copying a segment to itself (“append” mode).

1.You must be in segment mode and the SP-12 must be stopped.

2.Press COPY. The display asks for the two-digit segment number to be copied, which may be keyed in via the keypad or accessed with the Right Arrow and Left Arrow buttons. When the display confirms your choice, press

ENTER.

3.The display now asks for the two-digit segment number to be copied to, which may be keyed in via the keypad or accessed with the Right Arrow and Left Arrow buttons. When the display confirms your choice, press ENTER.

4.If you entered the same number for both the segment to be copied and the segment to be copied to (e.g. segment 23 to be copied into segment 23), the SP-12 will go into append mode and the display will ask you how many times you want the segment to play, up to 99 times. For example, if you want segment 23 to play through three times instead of just once, you would enter 03. This number may be keyed in via the keypad or accessed with the Right Arrow and Left Arrow buttons. When the display confirms your choice, press

ENTER.

Notes: Copying to a segment erases any existing information in the segment to which you are copying. Therefore, if you copy to a segment that already contains data the display will ask you whether you want to overwrite or not. Trying to copy from an empty segment produces the display “segment empty”.

You cannot “unappend” a segment once you’ve appended it. So, if’ you want to keep a segment but also create a longer, appended version, first copy the segment you want to append to another segment. Next, append this second segment. The second segment will contain the appended version of the original segment, yet the original segment still exists in its unaltered form.

You may re-copy an already copied segment.

Long segments use up a lot of memory. If you plan to repeat a segment several times, it’s better to use the song mode repeat commands as described in Section 3F. However, if you plan to modify some parts of the appended segment, then it is

necessary

to

append.

 

 

 

 

© E-mu Systems, Inc. 1985

 

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Enhanced by The Emulator Archive 2002

www.emulatorarchive.com

 

 

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Contents SP-12 Contents Part 2 Recording Segments Part 3 Creating a SongPart 6 MIDI, SYNC, & Smpte Part 5 Saving Your DataAppendix Part 7 Mixing and ProcessingIntroduction What is ITIntroduction What is IT? Activating and De-activating Modules Accessing Functions Within the ModuleWhat’s a Default? SP-12 Ground RulesSegment and Song Modes Settings and ValuesEntering Leading ZeroesCurrent Song Display Transitory Nature of Segment ModeBeep Messages Right Arrow/Left Arrow Buttons stepping and fast forwardingPart 1 Getting Ready 1A SetupGetting Ready 1A Setup 1B Instant Gratification 1D Selecting Drum Sounds 1C Background the Performance Module1E Adjusting the MIX 1G Background Setting UP Additional Sounds 1F Tuning the DRUMS/CHANGING Decay SET-UP1H ACCESSING/EXITING Multilevel SET-UP 12 Enter 1I ACCESSING/EXITING Multipitch SET-UP 111K Storing Defining a MIX SET-UP 1J Accessing Dynamics SET-UP1M Assigning Drum Sounds to Output Channels 1L Auditioning Selecting a MIX SET-UP1N Playing Back Segments 1O Setting Tempo 1P Programming the Metronome Part 2 Recording Segments Recording Segments2A Recording a Segment Overview 2B Erasing a Segment Part 1 Standard Dimensioning Part 2 Real-Time Dimensioning 2D Understanding Auto Correct Recording Segments 2F Recording a Segment in Real Time 2E Setting Auto CorrectRecording Segments 2G Recording a Segment in Step Time 2I Erasing a Specific Note of a Drum Track 2H Erasing a Specific Drum Sound2J Copying and Appending Segments 2K Adding Swing 2M Copying Sounds 2L Swapping Drum Sounds2M Check Remaining Memory 2N Clearing the MemoryPart 3 Creating a Song Creating a Song3A Creating a Song Overview 3B Selecting a Song Segment # 3C Chaining Segments Together3D Ending a Song 3E Editing Songs STEPPING, INSERTING, Deleting 3F Using Repeats Song Step # 3G Changing the Song Drum Sound MIX 3H Setting Song Tempo Example 3I Programming Tempo Changes Within a Song3K Programming Trigger Outputs 3J Jumping to a SUB-SONG3L Starting AT a Specified Point in the Song 3M Efficient USE of Memory Part 4 Sampling Your OWN Sounds Sampling Your OWN Sounds4A Sampling AN Overview 4B Setting Levels Prior to Sampling 4C Assigning the Sample 4D Setting the Sampling Threshold4F Initiating and Stopping Sampling 4E Setting the Sample Length4G Deleting a User Sound 4H Modifying a Sample VIA Truncation and Loop Sampling Your OWN Sounds Mu Systems, Inc Enhanced by The Emulator Archive Part 5 Saving Your Data Saving Your Data5B General Care & Handling of Disks & Cassettes 5A Background Saving DataWrite-protecting disks and cassettes LabelingSaving Your Data 5C Hooking UP the 1541 Disk Drive or Cassette 5D Formatting Disks CASSETTE/DISK Load Sounds Disk Key in 2 then Cassette Key 1 then 5E Disk and Cassette OperationsVerify Sequences Disk Key in 2 then 7 Cassette Key 1 then Part 6 MIDI, SYNC, & Smpte MIDI, Sync & SmpteOverview 6A Midi Channel and Mode SelectAfter selecting the desired mode, press Enter 6D Midi Sync Sync 6B Background Synchronization6C Internal Sync Sync 6E Smpte Sync Sync 6F Click Sync Sync 6G Writing Smpte Time Code on Tape 6H Writing a 24 Ppqn Click Sync Track on Tape Part 7 Mixing and Processing Mixing and Processing7C Creating Ambience 7A Mixing and Processing Overview7B Pseudo Automated Mixdown 7D Using Special Effects in the Studio Appendix AppendixGeneral Tips Appendix a the ART of SamplingPart 1 Taking the Best Possible Sample Dynamics Appendix Sampling from Tapes Part 2 Manipulating the Sample Mu Systems, Inc Enhanced by The Emulator Archive Appendix B Understanding Rhythmic Notation Appendix C Understanding Time Signatures How can information control a synthesizer or drum machine? Appendix D Understanding MIDI/SMPTEWhat does the Midi cable do? What does Midi stand for?What kind of words does the Midi language include? How does Midi differentiate between different instruments?Channels, huh? Sounds like a lot of patch cords to me Smpte Dealing With MlDlosyncraciesAppendix E Tips on Creating Realistic Drum Parts Appendix F Tips on Using Cassette Interfaces Appendix Appendix G HOW the SP-12 Works Appendix H Special Functions SET-UP #23 Procedure Display Reads Press Appendix

SP-12 specifications

The SP Studio Systems SP-12 is a cutting-edge digital audio workstation that embodies innovation, versatility, and user-friendly design. Designed for both professional studios and home setups, the SP-12 sets a new standard in sound production and music creation. It combines advanced technology with an intuitive interface, making it suitable for both seasoned producers and beginners alike.

At the heart of the SP-12 is its powerful multi-core processor, allowing for seamless performance and efficient audio processing. This hardware design ensures that users can run multiple plug-ins and tracks without experiencing latency or lag, providing a smooth workflow that enhances creativity. Additionally, the SP-12 boasts a robust memory capacity, supporting extensive sample libraries and a vast array of sounds for diverse musical styles.

One of the standout features of the SP-12 is its advanced sampling technology. Users can import, edit, and manipulate samples with precision. The unit supports high-resolution audio formats, ensuring pristine sound quality. The intuitive software interface allows for easy navigation through samples, enabling users to chop, slice, and rearrange audio files effortlessly. This flexibility is a game-changer for producers looking to create unique tracks.

Another key characteristic is the SP-12's extensive connectivity options. It includes multiple USB ports, MIDI inputs and outputs, and analog connections, allowing for integration with various instruments and external devices. This versatility ensures that users can expand their studio setup according to their specific needs, whether they use it for live performance or studio recording.

Additionally, the SP-12 features an in-built sequencer that supports advanced MIDI functionalities, enabling users to create complex arrangements and orchestrate their musical ideas. Moreover, the workstation includes a comprehensive suite of virtual instruments and effects, allowing producers to shape their sound without needing third-party software.

Moreover, the SP-12's durable build quality and sleek design make it a stylish addition to any studio. Its compact form factor makes it portable, catering to musicians who need to produce music on the go.

In sum, the SP Studio Systems SP-12 is not just a digital audio workstation; it is a creative powerhouse. With its high-performance hardware, advanced sampling capabilities, extensive connectivity options, and user-friendly interface, it stands out as an essential tool for anyone serious about music production. Whether you’re composing, recording, or performing, the SP-12 is designed to inspire creativity and elevate your sound to new heights.