SP Studio Systems SP-12 manual 3I Programming Tempo Changes Within a Song, Example

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CREATING A SONG

3I PROGRAMMING TEMPO CHANGES WITHIN A SONG

The tempo change feature is very handy if you want to program the tempo to speed up or slow down at specific places in the song. You may introduce tempo changes at any point in a song; as you write out the song steps, allot a step for each tempo change instruction.

1.Make sure you are in song mode.

2.At the song step immediately prior to where you want the tempo to change, press TEMPO CHANGE. If you have already programmed a song and want to add a tempo change, insert a song step and then press TEMPO CHANGE. The display will ask you to specify Accelerando (key in 1) or Ritardando (key in 2).

3.After selecting Accelerando or Ritardando, the display’s lower line will show the song step number, a quarter note symbol, and +00/00 (for Accelerando) or -00/00 (for Ritardando). A cursor will be flashing under the first 0.

4.The first pair of digits signifies the tempo increase or decrease In BPM (up to 99, within the constraints of the 140 to 2140 BPM range); the second pair of digits signifies the number of beats over which this change is to occur (up to 32 beats). Use the keypad to key in the desired BPM change, then press ENTER. Next, key in the desired number of beats over which the change is to occur, then press ENTER. Remember to enter leading zeroes if applicable. The display will confirm your choices.

Example:

+10/08 means that the tempo will increase by 10 BPM over eight beats.

5.If you want the tempo change to occur instantaneously rather than over a particular number of measures, the second pair of digits should remain at 00.

6.Press ENTER, Right Arrow, or Left Arrow to enter the tempo change command into the SP-12’s memory.

Note: As the song plays back, the tempo display will change accordingly to indicate tempo changes. If a tempo change command is inserted within a repeat, be careful; the changes will be cumulative with each repeat.

© E-mu Systems, Inc. 1985

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Contents SP-12 Contents Part 2 Recording Segments Part 3 Creating a SongPart 6 MIDI, SYNC, & Smpte Part 5 Saving Your DataAppendix Part 7 Mixing and ProcessingIntroduction What is ITIntroduction What is IT? What’s a Default? Accessing Functions Within the ModuleSP-12 Ground Rules Activating and De-activating ModulesEntering Settings and ValuesLeading Zeroes Segment and Song ModesBeep Messages Transitory Nature of Segment ModeRight Arrow/Left Arrow Buttons stepping and fast forwarding Current Song DisplayGetting Ready 1A SetupPart 1 Getting Ready 1A Setup 1B Instant Gratification 1D Selecting Drum Sounds 1C Background the Performance Module1E Adjusting the MIX 1G Background Setting UP Additional Sounds 1F Tuning the DRUMS/CHANGING Decay SET-UP1H ACCESSING/EXITING Multilevel SET-UP 12 Enter 1I ACCESSING/EXITING Multipitch SET-UP 111K Storing Defining a MIX SET-UP 1J Accessing Dynamics SET-UP1M Assigning Drum Sounds to Output Channels 1L Auditioning Selecting a MIX SET-UP1N Playing Back Segments 1O Setting Tempo 1P Programming the Metronome Part 2 Recording Segments Recording Segments2A Recording a Segment Overview 2B Erasing a Segment Part 1 Standard Dimensioning Part 2 Real-Time Dimensioning 2D Understanding Auto Correct Recording Segments 2F Recording a Segment in Real Time 2E Setting Auto CorrectRecording Segments 2G Recording a Segment in Step Time 2I Erasing a Specific Note of a Drum Track 2H Erasing a Specific Drum Sound2J Copying and Appending Segments 2K Adding Swing 2M Copying Sounds 2L Swapping Drum Sounds2M Check Remaining Memory 2N Clearing the MemoryPart 3 Creating a Song Creating a Song3A Creating a Song Overview 3B Selecting a Song Segment # 3C Chaining Segments Together3D Ending a Song 3E Editing Songs STEPPING, INSERTING, Deleting 3F Using Repeats Song Step # 3G Changing the Song Drum Sound MIX 3H Setting Song Tempo Example 3I Programming Tempo Changes Within a Song3K Programming Trigger Outputs 3J Jumping to a SUB-SONG3L Starting AT a Specified Point in the Song 3M Efficient USE of Memory Part 4 Sampling Your OWN Sounds Sampling Your OWN Sounds4A Sampling AN Overview 4B Setting Levels Prior to Sampling 4C Assigning the Sample 4D Setting the Sampling Threshold4F Initiating and Stopping Sampling 4E Setting the Sample Length4G Deleting a User Sound 4H Modifying a Sample VIA Truncation and Loop Sampling Your OWN Sounds Mu Systems, Inc Enhanced by The Emulator Archive Part 5 Saving Your Data Saving Your Data5B General Care & Handling of Disks & Cassettes 5A Background Saving DataWrite-protecting disks and cassettes LabelingSaving Your Data 5C Hooking UP the 1541 Disk Drive or Cassette 5D Formatting Disks CASSETTE/DISK Load Sounds Disk Key in 2 then Cassette Key 1 then 5E Disk and Cassette OperationsVerify Sequences Disk Key in 2 then 7 Cassette Key 1 then Part 6 MIDI, SYNC, & Smpte MIDI, Sync & SmpteOverview 6A Midi Channel and Mode SelectAfter selecting the desired mode, press Enter 6C Internal Sync Sync 6B Background Synchronization6D Midi Sync Sync 6E Smpte Sync Sync 6F Click Sync Sync 6G Writing Smpte Time Code on Tape 6H Writing a 24 Ppqn Click Sync Track on Tape Part 7 Mixing and Processing Mixing and Processing7B Pseudo Automated Mixdown 7A Mixing and Processing Overview7C Creating Ambience 7D Using Special Effects in the Studio Appendix AppendixPart 1 Taking the Best Possible Sample Appendix a the ART of SamplingGeneral Tips Dynamics Appendix Sampling from Tapes Part 2 Manipulating the Sample Mu Systems, Inc Enhanced by The Emulator Archive Appendix B Understanding Rhythmic Notation Appendix C Understanding Time Signatures What does the Midi cable do? Appendix D Understanding MIDI/SMPTEWhat does Midi stand for? How can information control a synthesizer or drum machine?Channels, huh? Sounds like a lot of patch cords to me How does Midi differentiate between different instruments?What kind of words does the Midi language include? Smpte Dealing With MlDlosyncraciesAppendix E Tips on Creating Realistic Drum Parts Appendix F Tips on Using Cassette Interfaces Appendix Appendix G HOW the SP-12 Works Appendix H Special Functions SET-UP #23 Procedure Display Reads Press Appendix