Nintendo 1.13 manual

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side, go left through the locked door.

This room is a maze...and it's dark too. There are no torches to light, so you'll need to rely on the weak light in front of you. Kill those fire breathing enemies to get them out of your way. There's a chest in the top-left corner with some bombs. Go to the chest in the bottom- right

corner to get a small key. Make your way to the east wall where you'll find a crack. Use a bomb to open the crack, then go inside. Open this huge chest to find a tiny hammer inside. Now return to the maze room, get through it and exit through the regular door.

Now go through the right door. Open the chest to get the compass. Now go

down one of the stairs (they both lead to the same room). Rupees galore! There's a total of 180 rupees here. One of the chests at the bottom of the room has a small key, and the other has a single pathetic arrow. Be sure to pick up the key, then go back upstairs. Go south through the locked door.

To get past those spikes easily, lift the left skull and pass at the left side. Open this chest for 5 rupees. Push the statue right and continue south.

Now you are back in this room. Use the arrow tile to drop down to the platform with all these bouncy enemies. Defeat all these enemies by pushing them into the holes at the side (just to get them out of your way). Go south and you should be able to see a crystal orb across the pit. Hit it with the boomerang to lower the blue barrier blocks. Now go to the next room at the right.

Hit the crystal orb. Go to the upper right corner of this room and get rid of all the pots. The switch to open the door is under the pot at the

very corner, but it won't stay down! You need something heavy to hold it

down...so push the upper right stone statue so that it stays on top of the switch to keep it down and hold the door open. Then go upstairs and through the door.

It's another group of these annoying bitches. Defeat them just like you defeated the other group, then go on.

Be careful to avoid the moving spike, and go to the right side of the room where you'll find a green cyclops statue. There's something suspicious about it... Shoot and arrow into it's eye to make the wall at

the right move further, revealing a stairway! Go downstairs...

Bash these "Digletts" into the ground with your new Magic Hammer. You can kill the turtle-like monsters by flipping them over with the hammer,

then slashing away with the sword. Stand at the left side of the lowered

orange barriers, then hit the crystal orb with the boomerang. Open the locked door and go left to the next room.

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Contents Page Story Introduction= Gates to the Holy Land = = the Creation of Hyrule == the Imprisoning WAR = = Prologue = = the Coming of the Wizard =Controls WalkthroughLinks House Hyrule Castle Sanctuary Going to the Eastern Palace Kakariko VillageEastern Palace Getting the Book of Mudora Getting the Pegasus BootsDesert Palace Going to the Desert PalacePage Getting Some Upgrades Getting the Magic PowderGetting the Flippers Going to the Tower of Hera Tower of Hera Getting the Master Sword Page Palace of Darkness Going to the Palace of DarknessPage Page Getting the Flute Swamp Palace Going to the Swamp PalacePage Skull Dungeon Going to the Skull DungeonPage Getting Ether Getting QuakeGetting Bombos Doubling Your Magic Power Getting the ICE RODGoing to Blinds Hideout Blinds Hideout Upgrading the Sword Getting the Magic Cape Getting the 4TH BottleGoing to the ICE Palace ICE PalacePage Page Going to Misery Mire Misery Mire Getting Stuff from the FAT Fairy Going to Turtle Rock Getting the Cane of ByrnaTurtle Rock Page Hhhhhhh Hhhhhhhh Tower of Ganon Going to Ganons TowerStop Page Bosses Final BattlePage Page Page Ganon Heart Piece Locations Page Items Boomerang BOW and ArrowsHookshot BombEther BombosQuake LampMagic Bottle Book of MudoraCane of Somaria Cane of ByrnaPower Glove Pegasus BootsSword ShieldMagic Jars RupeesHearts Pieces of HeartCrystals PendantsSecrets CanCredits & Info Regarding Feedback