Nintendo 1.13 Rupees, Magic Jars, Hearts, Pieces of Heart, Heart Containers, Compass, Map, Keys

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found in the Tower of Hera.

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RUPEES:

This is the currency of Hyrule. It's used to buy things at every store. You can get rupees by defeating enemies, looking in grasses and pots, or winning in mini-games. You'll rarely use them in the game, besides the 500 rupees for the flippers. Different colored rupees have different

values...

green rupee

= 1

blue rupee

=

5

red rupee

=

20

MAGIC JARS:

These things sometimes come out of enemies when you defeat them, and can

also be found in jars. A smal jar restores a small bit of your magic, and a big one fills up the whole meter. Here's a neat trick: Freeze an enemy with the ice rod, then smash him with a hammer. A magic jar comes out!

HEARTS:

This is the measure of Link's energy. When you run out, you're dead. Extra hearts can be found in pots, bushes, and enemies when you defeat them. Link loses hearts when he's hurt by an enemy.

PIECES OF HEART:

These things can be found all over Hyrule in secret places, some more secret than others. After collecting 4 pieces of heart, Link gains a whole extra heart container. There are 24 heart pieces in all in the game.

HEART CONTAINERS:

A heart container increases Link's maximum capacity of hearts. Just like

in other RPG's when the HP increases as you gain more levels. Four pieces of heart equal one heart container. Whole heart containers come out of major bosses when they're defeated.

COMPASS:

This item is used together with the map in dungeons. When you have the compass, the map shows your location and the location of the dungeon boss. There's a compass in every dungeon.

MAP:

There's also a map in every dungeon. When you have it, press the X button to look at it. It shows the different rooms of the dungeon (on all floors) and your current position.

KEYS:

There are some locked doors in dungeons that require a key for you to

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Contents Page Introduction Story= the Creation of Hyrule = = Gates to the Holy Land == the Imprisoning WAR = = the Coming of the Wizard = = Prologue =Links House ControlsWalkthrough Hyrule Castle Sanctuary Kakariko Village Going to the Eastern PalaceEastern Palace Getting the Pegasus Boots Getting the Book of MudoraGoing to the Desert Palace Desert PalacePage Getting the Flippers Getting Some UpgradesGetting the Magic Powder Going to the Tower of Hera Tower of Hera Getting the Master Sword Page Going to the Palace of Darkness Palace of DarknessPage Page Getting the Flute Going to the Swamp Palace Swamp PalacePage Going to the Skull Dungeon Skull DungeonPage Getting Bombos Getting EtherGetting Quake Going to Blinds Hideout Doubling Your Magic PowerGetting the ICE ROD Blinds Hideout Upgrading the Sword Getting the 4TH Bottle Getting the Magic CapeGoing to the ICE Palace ICE PalacePage Page Going to Misery Mire Misery Mire Getting Stuff from the FAT Fairy Getting the Cane of Byrna Going to Turtle RockTurtle Rock Page Hhhhhhh Hhhhhhhh Going to Ganons Tower Tower of GanonStop Page Final Battle BossesPage Page Page Ganon Heart Piece Locations Page Items BOW and Arrows BoomerangHookshot BombBombos EtherQuake LampBook of Mudora Magic BottleCane of Somaria Cane of ByrnaPegasus Boots Power GloveSword ShieldRupees Magic JarsHearts Pieces of HeartPendants CrystalsSecrets CanCredits & Info Regarding Feedback