Nintendo 1.13 manual Getting the 4TH Bottle, Getting the Magic Cape, Going to the ICE Palace

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temper your sword. At a price of only 10 rupees, they are being too kind. After giving them your sword, leave the house and go around Kakariko Village to pass the time. Then return and get your orange upgraded sword.

-- GETTING THE 4TH BOTTLE --

After getting the level 3 sword, return to the Smithy Shop in the Dark World. There's a purple chest in the ruins of that house, but you can never open it because there is no key. Just take it with you.

This chest will continue to follow you unless you dash with the Pegasus Boots. Use the Magic Mirror to transport to the Light World, then go to the entrance to the desert where there's a person standing beside a sign. This guy will open the chest for you as long as you promise not to tell anyone. Inside the chest is your 4th and final bottle.

-- GETTING THE MAGIC CAPE --

Go to the graveyard in the Light World (it's just to the east of the Sanctuary). At the upper-right corner of the graveyard, you'll find a tombstone in an area enclosed by dark stones. Now that you have Titan's Mitt, you can lift those stones. Most tombstones can be moved simply by pushing, but not this one. You need to dash into it (pegasus boots) to reveal a secret stairway...

At the end of the underground room there is a treasure chest with the magic cape inside. When you use the magic cape, you become invisible and

invinsible...just watch your magic mater.

-- GOING TO THE ICE PALACE --

In the Light World, use the flute and let the rooster bring to to map point #8 (south of Lake Hylia). From there, jump into the lake and swim to the island in the center of the lake, where there's a cave. Lift the heavy stone in the center to reveal a transporter. Enter into the Dark World. Then simply go down the stairs to enter the Ice Palace.

-- ICE PALACE --

[NOTE: You'll be using magic quite a bit in this dungeon, so I suggest you have at least one bottle of the green potion. Here's a neat trick to

do when you're low on magic: Freeze a monster with the ice rod, then smash him with the hammer...a magic jar comes out!]

In the first room, the ice statue at the left comes to life an attacks

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Contents Page Story Introduction= Gates to the Holy Land = = the Creation of Hyrule == the Imprisoning WAR = = Prologue = = the Coming of the Wizard =Walkthrough ControlsLinks House Hyrule Castle Sanctuary Going to the Eastern Palace Kakariko VillageEastern Palace Getting the Book of Mudora Getting the Pegasus BootsDesert Palace Going to the Desert PalacePage Getting the Magic Powder Getting Some UpgradesGetting the Flippers Going to the Tower of Hera Tower of Hera Getting the Master Sword Page Palace of Darkness Going to the Palace of DarknessPage Page Getting the Flute Swamp Palace Going to the Swamp PalacePage Skull Dungeon Going to the Skull DungeonPage Getting Quake Getting EtherGetting Bombos Getting the ICE ROD Doubling Your Magic Power Going to Blinds Hideout Blinds Hideout Upgrading the Sword ICE Palace Getting the 4TH BottleGetting the Magic Cape Going to the ICE PalacePage Page Going to Misery Mire Misery Mire Getting Stuff from the FAT Fairy Going to Turtle Rock Getting the Cane of ByrnaTurtle Rock Page Hhhhhhh Hhhhhhhh Tower of Ganon Going to Ganons TowerStop Page Bosses Final BattlePage Page Page Ganon Heart Piece Locations Page Items Bomb BOW and ArrowsBoomerang HookshotLamp BombosEther QuakeCane of Byrna Book of MudoraMagic Bottle Cane of SomariaShield Pegasus BootsPower Glove SwordPieces of Heart RupeesMagic Jars HeartsCan PendantsCrystals SecretsCredits & Info Regarding Feedback