Nintendo 1.13 manual Eastern Palace

Page 10

bomb the wall at the back to find a secret room with a lot of rupees. Leave his house.

Now go on to the Eastern Palace. It's at the north-east corner of these ruins. It should be easy enough for you to get to by yourself (meaning I'm too lazy to give you directions). Those statue guys that come to life, although they just seem to bounce off of your sword, can be defeated if you hit them enough. They can also be stunned by the boomerang. Now it's time to enter the first dungeon...

-- THE EASTERN PALACE --

First, pick up the pot in front of you, revealing a switch. Step on that

switch to open the door. Go ahead to the next room. Defeat these pitiful

enemies and step on the tile that sticks out to open the doors. Proceed...

There are cannonballs coming out from the other side of the room. Occasionally, a hugecannon ball comes out. You need to go through that corridor moving left and right to avoid that cannonballs. When the big cannonball comes at you, hide in the little spaces at the sides. When you get to the end, you can take the path at the left to get to a chest and pots with LOADS of rupees! Then go back and exit the room through the north exit.

Take the left path when you get to a fork. Toss aside the pots, hit the raised tile to open the door, and continue to the next room. Defeat the skeleton guys (a.k.a. Stalfos) if you want to, then go right on ahead to

the next room.

Ack! Stalfos popping out of the ground! You need to kill all four of them to open up the doors again. I find it more convenient to throw pots

at them. A single pot is all it takes to send them to the afterlife. Go north to the next room.

The chest here holds the compass, absolutely worthless if you're using this FAQ. In the next room, you can use the triangle tile to contact Shahasrahla. Go on to the big open room. You can't open that chest unless you have the big key, which you do not, so just go on to the next

room.

Soon you'll get to a circular shaped dark room. Those red bubble things are chasing you around, so don't waste time. You need to hit the switch to open the door at the right, then go in. One of the pots at the right holds a small key. Get it, and return to the previous room. Go around and use the key to go through the locked door at the left.

Continue until you get to a room with red bubbly things spinning around a pot. You need to defeat every enemy in this room (besides the bubbly things). Defeat the two Tangela-like enemies, the two stalfos, and the

Image 10
Contents Page Introduction Story= the Creation of Hyrule = = Gates to the Holy Land == the Imprisoning WAR = = the Coming of the Wizard = = Prologue =Walkthrough ControlsLinks House Hyrule Castle Sanctuary Kakariko Village Going to the Eastern PalaceEastern Palace Getting the Pegasus Boots Getting the Book of MudoraGoing to the Desert Palace Desert PalacePage Getting the Magic Powder Getting Some UpgradesGetting the Flippers Going to the Tower of Hera Tower of Hera Getting the Master Sword Page Going to the Palace of Darkness Palace of DarknessPage Page Getting the Flute Going to the Swamp Palace Swamp PalacePage Going to the Skull Dungeon Skull DungeonPage Getting Quake Getting EtherGetting Bombos Getting the ICE ROD Doubling Your Magic PowerGoing to Blinds Hideout Blinds Hideout Upgrading the Sword Going to the ICE Palace Getting the 4TH BottleGetting the Magic Cape ICE PalacePage Page Going to Misery Mire Misery Mire Getting Stuff from the FAT Fairy Getting the Cane of Byrna Going to Turtle RockTurtle Rock Page Hhhhhhh Hhhhhhhh Going to Ganons Tower Tower of GanonStop Page Final Battle BossesPage Page Page Ganon Heart Piece Locations Page Items Hookshot BOW and ArrowsBoomerang BombQuake BombosEther LampCane of Somaria Book of MudoraMagic Bottle Cane of ByrnaSword Pegasus BootsPower Glove ShieldHearts RupeesMagic Jars Pieces of HeartSecrets PendantsCrystals CanCredits & Info Regarding Feedback