Nintendo 1.13 manual = the Coming of the Wizard =, = Prologue =

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Imprisoning War in stories told in later centuries.

-= THE COMING OF THE WIZARD =-

Many centuries have passed since the Imprisoning War. The land of Hyrule

healed its wounds and the people lived in peace for a long time. Memories of the vicious Imprisoning War faded over the generations...

So it is no surprise that no one was prepared for the new disasters that

have recently struck Hyrule. Pestilence and drought, uncontrollable even

by magic, revaged the land. The king of Hyrule, after counsel with his sages, ordered an investigation of the Imprisoned Dark World (as the Golden land had come to be known) but the wise men's seal was apparently

intact. he offered rewards for anyone who could find the source of these

troubles. In answer to these summons a stranger named Agahnim came and quelled the disasters with a previously unseen form of magic. As a reward, the king gave him a new position as chief advisor and heir to the Seven. Masses proclaimed him their hero. Peace had returned to Hyrule... or had it?

Of late, rumors have traveled their whispering path with alarming

frequency. Rumors saying Agahnim now rules the country with his

magic...

Rumors of strange magical experiments in the castle tower at night...

The people of Hyrule were gripped by dread.

-= PROLOGUE =-

One night, a girl's voice awakens you from your sleep.

She telepathically pleads.

You jump out of bed not knowing whether the voice was part of a dream or

reality. Upon leaving your bed, you find your uncle, who should be fast asleep at this time, preparing to go out, girded for battle.

"I'll be back by moring," he says as he departs. "Don't leave the house."

You watch him leave with the family sword in hand and shield on arm. This night is like no other... Who is Zelda? Where had your uncle gone and for what reason?

And so, on an ill-fated night, a new chapter in the legend of Hyrule's hero begins- a new chapter in The Legend of Zelda!

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Contents Page Story Introduction= Gates to the Holy Land = = the Creation of Hyrule == the Imprisoning WAR = = Prologue = = the Coming of the Wizard =Links House ControlsWalkthrough Hyrule Castle Sanctuary Going to the Eastern Palace Kakariko VillageEastern Palace Getting the Book of Mudora Getting the Pegasus BootsDesert Palace Going to the Desert PalacePage Getting the Flippers Getting Some UpgradesGetting the Magic Powder Going to the Tower of Hera Tower of Hera Getting the Master Sword Page Palace of Darkness Going to the Palace of DarknessPage Page Getting the Flute Swamp Palace Going to the Swamp PalacePage Skull Dungeon Going to the Skull DungeonPage Getting Bombos Getting EtherGetting Quake Going to Blinds Hideout Doubling Your Magic PowerGetting the ICE ROD Blinds Hideout Upgrading the Sword Getting the Magic Cape Getting the 4TH BottleGoing to the ICE Palace ICE PalacePage Page Going to Misery Mire Misery Mire Getting Stuff from the FAT Fairy Going to Turtle Rock Getting the Cane of ByrnaTurtle Rock Page Hhhhhhh Hhhhhhhh Tower of Ganon Going to Ganons TowerStop Page Bosses Final BattlePage Page Page Ganon Heart Piece Locations Page Items Boomerang BOW and ArrowsHookshot BombEther BombosQuake LampMagic Bottle Book of MudoraCane of Somaria Cane of ByrnaPower Glove Pegasus BootsSword ShieldMagic Jars RupeesHearts Pieces of HeartCrystals PendantsSecrets CanCredits & Info Regarding Feedback