Nintendo 1.13 manual

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you. Be very careful not to touch him because a single hit will cost you

FOUR HEARTS! Magic flames will protects you in this icy dungeon: Use the

fire rod to defeat him and open the door.

The light blue tiles in this room are slippery to walk on. You'll be seeing more of them throughout this dungeon. Defeat the electric jellyfish to find the small key hidden in one of them. Then go down the stairs to B1. By the way, this dunegon goes all the way down to B7!

Step on the tile at the bottom left and continue to the next room. In this cross-shaped room, push the block right and go to the south room. Quickly kill all the green ducks here with the magic of bombos (or you can kill them one by one if you want to conserve magic), then open the chest to get the dungeon compass. Return to the cross-shaped room.

Push the block forward, step on the raised tile, and go on to the east room. More green ducks! Kill them if you want. Lift the lower skull pot to reveal a switch and step on it. Then go LEFT, back to the cross-shaped room.

Step on the tile to open the doors. Push the block to the left, then go through the north door. Hit the crystal orb to lower the blue blocks. Now plant a bomb beside the crystal orb and go to the other side of the blue blocks before the bomb explodes. Use another bomb on the cracked floor to blow a hole in it. Then drop down to B2.

There are two Stalfos that you need to defeat in this room. But the Stalfos can't be defeated with the sword alone. First, hit him with the sword to make him collapse to the floor. Then plant a bomb on him to finish him off. Defeat both of the Stalfos to open the door, then go to the next room.

Carefully make your way through this room while avoiding the spikes. The

conveyer belt changes direction every few seconds. Defeat the blue jellyfish to find a small key in one of them. Make sure the crystal orb is colored red, then go to the next room. Simply get around while avoiding the fire chain. The switch to open the door is hidded under the

skull pot at the bottom left. Go down the stairs in the next room to reach B3.

Again, defeat all the green ducks in the room to open the door (with the

help of bombos, if you have magic to spare). When you enter the next room, DO NOT MOVE. The big spikey ball will NOT hit you if you stand in the doorway. As the spikey ball moves back, go forward and into the room

at the left. Make your way around the fire chain and go down the stairs (it'll be hard to properly align yourself with the stairs due to the slippery floor).

Now you're in B4. With the fire rod, defeat the two ice statues that come to life and a chest will appear. Inside you'll find some bombs. Now

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Contents Page Introduction Story= the Creation of Hyrule = = Gates to the Holy Land == the Imprisoning WAR = = the Coming of the Wizard = = Prologue =Links House ControlsWalkthrough Hyrule Castle Sanctuary Kakariko Village Going to the Eastern PalaceEastern Palace Getting the Pegasus Boots Getting the Book of MudoraGoing to the Desert Palace Desert PalacePage Getting the Flippers Getting Some UpgradesGetting the Magic Powder Going to the Tower of Hera Tower of Hera Getting the Master Sword Page Going to the Palace of Darkness Palace of DarknessPage Page Getting the Flute Going to the Swamp Palace Swamp PalacePage Going to the Skull Dungeon Skull DungeonPage Getting Bombos Getting EtherGetting Quake Going to Blinds Hideout Doubling Your Magic PowerGetting the ICE ROD Blinds Hideout Upgrading the Sword Getting the 4TH Bottle Getting the Magic CapeGoing to the ICE Palace ICE PalacePage Page Going to Misery Mire Misery Mire Getting Stuff from the FAT Fairy Getting the Cane of Byrna Going to Turtle RockTurtle Rock Page Hhhhhhh Hhhhhhhh Going to Ganons Tower Tower of GanonStop Page Final Battle BossesPage Page Page Ganon Heart Piece Locations Page Items BOW and Arrows BoomerangHookshot BombBombos EtherQuake LampBook of Mudora Magic BottleCane of Somaria Cane of ByrnaPegasus Boots Power GloveSword ShieldRupees Magic JarsHearts Pieces of HeartPendants CrystalsSecrets CanCredits & Info Regarding Feedback