A total of 18 channels can be stored in the preset memory for either XM or SIRIUS. 6 Channels are stored in each band (XM1, XM2 and XM3 for XM; SIRIUS1, SIRIUS2 and SIRIUS3 for SIRIUS).

If you store a channel in a preset memory which already has a station, the current channel will be cleared and replaced with the new one.

Receiving Stored Channels

1Press BAND to select the desired band.

2Press the channel preset button (1 through 6) that has your desired satellite channel in memory.

Storing the desired Sports Team (SIRIUS only)

Store a favorite team from one of the available leagues SIRIUS covers. Once stored, game times and scores for that team are announced using the interruption ALERT display while receiving other programming. To receive these announcements, refer to “Activating the stored Alert (SIRIUS only)” on page 27.

This function becomes effective after performing the following operation and set Game Alert to ON. On how to set Game Alert to On, refer to “Setting the Favorite Sports Team announcement” on page 24.

Storing while receiving a game broadcast

1Press FUNC. when a team's game you want to store is being broadcast.

A note to memory which sports team is displayed.

Note

If either of the teams is not available to save, that team will be displayed as unavailable.

2Turn the Rotary encoder to select the desired team (when available) for the game being broadcast, and then press ENTER.

3Turn the Rotary encoder to select interruption type, and then press ENTER.

Initial Game Alert/All Score Updates (Initial setting)

Initial Game Alert:

The ALERT display interrupts when the game begins.

All Score Updates:

The ALERT display interrupts by game progress (change of score, game result, etc.).

4The new alert was stored in memory.

A “Game Stored” pop-up screen followed by an “X Used/ Y Empty”.

X is the total number of listings stored in memory, and Y is the total number of memory listings still available for storage.

Notes

If you try to store when the memory area is full, “Memory Full” is displayed for 2 seconds. Following that display, the existing alert list stored in memory is displayed. Select one of the stored alerts using the Rotary encoder. To replace the selected alert, press ENTERand a “Replace” or “Cancel” screen will then be displayed. Select “Replace” by turning the Rotary encoder, and then press ENTER.

You can manage the stored Alert memory setting on Setup mode, for details, refer to “Setting the Sirius Seek (S-Seek) Alert” on page 24.

You can also store the desired sports teams on Setup mode, for details, refer to “Setting the Favorite Sports Team announcement” on page 24.

• If no operation is perform for 10 seconds, the setting mode is canceled.

Storing the desired Artist/Song (SIRIUS only)

A stored artist name or song title is announced whenever a matching artist or title is found on another channel. The interruption ALERT is displayed while listening to a program on another channel. For receiving interruption information, refer to “Activating the stored Alert (SIRIUS only)” on page 27.

1Press FUNC. when a Song or the song of an Artist you want to store is being broadcast.

A note to memorize the artist (name) or the song (title) is displayed.

Note

If either the artist name or song title is not available to save, the choice will be displayed as unavailable.

2Turn the Rotary encoder to choose Store Artist or Store Song (when available) and press ENTER.

3The new alert was stored in memory.

A “Artist/Song Stored” pop-up screen followed by an “X Used/ Y Empty”.

X is the total number of listings stored in memory, and Y is the total number of memory listings still available for storage.

Notes

If you try to store when the memory area is full, “Memory Full” is displayed for 2 seconds. Following that display, the existing alert list stored in memory is displayed. Select one of the stored alerts using the Rotary encoder. To replace the selected alert, press ENTERand a “Replace” or “Cancel” screen will then be displayed. Select “Replace” by turning the Rotary encoder, and then press ENTER.

You can manage the stored Alert memory setting on Setup mode, for details, refer to “Setting the Sirius Seek (S-Seek) Alert” on page 24.

If no operation is perform for 10 seconds, the setting mode is canceled.

Activating the stored Alert (SIRIUS only)

Make sure that Game Alert (Refer to “Setting the Favorite Sports Team announcement” on page 24)/S-Seek Alert (Refer to “Setting the Sirius Seek (S-Seek) Alert” on page 24) is set to ON. When the Game Alert/ S-Seek option is enabled. Whenever the stored sports team, artist(s) or song(s) are playing, an interruption ALERT appears in the display of the unit.

The interruption (A) ALERT indicator is either on or blinking depending on the conditions listed below.

(A) (ALERT) indicator lights

one Alert found.

 

 

(A) (ALERT) indicator blinks

more than 2 Alerts found.

 

 

If more than 2 Alerts are found (Blinking ALERT indicator):

1Turn the Rotary encoder to select the desired information. Note

You can toggle the display between the artist name list and the song/ program title list or toggle the game information by pressing VIEW in this step.

2Press ENTER.

Notes

If no operation is performed for 10 seconds, the unit returns to normal mode.

27-EN