Atari 3 manual Creating Tunnels, Atari

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graphed moves in any order you want by clicking in the timeline. In order to easily preview the show while choreographing it, you can move the mouse backwards and forwards to “scrub” through the show. Note: Dolphin and killer whale shows cannot be added to swimming pools.

Creating Tunnels

Now you can create tunnels for footpaths and track rides! The best way to learn how to do this is to launch the Extras tutorial from the Tutorials Menu and follow the tutorial directions.

To create a tunnel, you must first raise a section of terrain so that vertical surfaces are exposed. To do this, click the Terrain Shaping button under the Terrain Tools, and then click Adjust Terrain Tiles in the construction toolbox. Click the button for

Free-form Terrain Tile Shaping, and then point to an area of the terrain, hold down the mouse button and drag the mouse up until the terrain is raised to the height you want.

Now, create a footpath leading toward the vertical surface of the raised terrain. When the path encounters the vertical surface, a tunnel will automatically be created and the terrain will become translucent, allowing you to see through into the interior of the raised terrain where your path is being created.

That's all there is to it! Placing path-extras on paths within tunnels is the same as before. In addition, you can also create tunnels using any track ride, with one extra option; you can select the color of the headlight by clicking on the Headlight button found on the Vehicles page of the ride's control panel.

OTHER SURPRISES

As with RollerCoaster Tycoon 3, this expansion pack has many wonderful elements waiting to be discovered. We recommend you play Soaked! and uncover these yourself.

CREDITS

Atari

Ken Allen

Sr. Producer

Sr. John Billington

Brand Manager

Bob Welch

Executive Producer

Paul Hellier

Director of Technology

Stacey Clement

Public Relations Manager

Steve Martin

Director of Creative Services

Liz Mackney

Director of Editorial & Documentation Services

Erik Gerson

Sr. VP Marketing

Morgan Tomaiolo

Senior Graphic Designer

Kurt Carlson

Documentation Specialist

Paul Collin

Copywriter

Ezequiel “Chuck” Nunez

Manager of Publishing Support

Ken Ford

Director of IT and Web Strategies

Jimmie Lee

Technical Support Supervisor

Mike O’Shea

Q.A. Testing Supervisor

Jason Gates

Lead Testers

Randy Alfonso

Assistant Lead Tester

Kyle Brown

Daniel Burns

Quang Nguyen

Glad Papellero

Jonathan Passamonte

Joe Taylor

Testers

Dave Strang

Manager, Engineering Services and Compatibility Lab

Ken Edwards

Engineering Services Specialist

Dan Burkhead

Eugene Lai

Engineering Services Technicians

Chris McQuinn

Senior Compatibility Analyst

Cuong Vu

Compatibility Test Lead

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Atari 3 manual Creating Tunnels, Atari