Atari 3 manual Animal Houses, Viewing Galleries, Animal Window

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animal types. Click on the small “plus” sign next to an animal type to display male and female, adult and infant purchase prices.

Click on an animal and an animal crate will be attached to your pointer. Move the crate over the spot where you want the animal delivered and click to drop the crate and deliver the animal.

ANIMAL HOUSES

In order to keep your animals happy, you need to build them an animal house, where they can feed and find a bit of privacy away from the adoring park guests. To add an animal house, click the Animal House button on the Enclosure panel. This will display icons for dif- ferent types of animal houses. Hover your mouse over each icon in the Animal House construction panel to see a list of all the animals for which each animal house may be used. Click on the appropriate type attach an Animal House to your cursor. Click inside of any existing enclosure to place it there.

VIEWING GALLERIES

Viewing galleries are structures where you can charge your park guests to get a close-up view of the animal exhibits in your parks. To create a viewing gallery, select the Viewing Gallery button in the Enclosure construction panel, and then select the desired size of the viewing gallery you want to add. A ghost image of the viewing gallery will appear. Move the pointer over the fence of the enclosure and click the mouse button to place it there.

You can add as many viewing galleries as will fit on the fences of an enclosure. Viewing galleries must be connected to the main path and opened like other attractions and shops.

ANIMAL WINDOW

Click on an animal to bring up the Animal control panel associat- ed with it. Click on the Animal Details button to rename the ani- mal, center the camera on it, activate the AnimalCam, sell the animal, release it, or pick it up.

Click on the Animal Stats button to see important information about the animal, including the animal’s current health level, its satisfaction with its habitat, hunger and thirst levels, its current social satisfaction levels, and the animal’s level of cleanliness. Keep hunger and thirst low and all the other levels as high as

possible to keep park guest enjoyment high and to prevent the Animal Protection League from confiscating the animal.

To affect these levels, add enough animal houses to allow all the animals in the enclo- sure to feed at will, and add enough highly trained Animal Keepers to refill the food troughs and clean up after the animals.

Click on the Thoughts button to see what the park guests think about this particular animal.

Click the Animal Info button to display a panel with details that will help you decide what scenery, terrain types, enclosure size and vegetation to add to the animal’s enclosure. In this panel you’ll also find information indicating gestation period and average size of lit- ter, as well as the animal’s rarity factor (which will determine the sale price of the animal or its offspring).

Animals have an Adoption Fee button, which allows you to raise funds from park guests for food and healthcare of that animal. Each time a guest sees an animal, there is a chance that they will decide to adopt it. Make sure you take very good care of an animal that has adopters – if the animal’s health decreases too much or you raise the adoption

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Atari 3 manual Animal Houses, Viewing Galleries, Animal Window