As you build a gray scale for mode 3, the setup program displays all possible combinations of foreground and background tones in a grid at the left side of the screen. In this grid, the numbers and letters in the column at the left represent foreground tones. The numbers and letters in the row at the top of the grid represent background tones. Here is what the numbers and letters stand for:
Foreground | Background |
| ||||
0 | - | Black | 0 | - | Black |
|
1 | - | Blue | 1 | - | Blue |
|
2 | - Green | 2 | - | Green |
| |
3 | - Cyan | 3 | - Cyan |
| ||
4 | - | Red | 4 | - | Red |
|
5 | - Magenta | 5 - Magenta |
| |||
6 | - Brown | 6 | - Brown |
| ||
7 | - | White | 7 | - | White |
|
8 | - | Gray | 8 | - | Blinking | black |
9 | - | Light blue | 9 | - | Blinking | blue |
A- Light green | A - Blinking green | |||||
B - Light cyan | B - | Blinking | cyan | |||
C - Light red | C - Blinking red | |||||
D - Light magenta | D - Blinking magenta | |||||
E - | Yellow | E - | Blinking brown | |||
F | - | Bright white | F | - | Blinking | white |
For example, to see how a red character might look on a blue background, you would find the intersection of row 4 and column 1. The character displayed there is an example of how that color combination will appear in
When you finish assigning gray tones to colors, highlight and press Enter. The main menu reappears.