C r e a t i n g N e x t - B i t m a p F i e l d s

This field uses the previous field’s row and column locations. It allows you to use the bitmap or duplicate field data without having to recalculate row and column locations. This field represents one row of dots on the image.

Syntax

 

N,adjdir,adjamt,algorithm,"data" p

N1. N

Next-Bitmap Field.

N2. adjdir

Increments or decrements the row count. Inserts the duplicate line after or

 

before the current row.

 

0

Increments (inserts after)

 

1

Decrements (inserts before)

 

 

For example:

 

 

B,50,35,R,"GsSsG" p

 

 

N,0,1,R,"DpZoD" p

 

 

prints a next-bitmap field on row 51 at column 35.

N3. adjamt

Amount of row adjustment in dot rows. Using 0 overwrites the same line.

 

Range: 0 - 999.

N4. algorithm

Coding method for bitmap data:

 

H

Hex Representation

 

R

Run Length Encoding

N5. “data”

Character string made up of hex or run length encoding. Do not put spaces

 

or any other character between the hex numbers or run length code letters.

 

Range: 0 - 2710.

Example

 

B,39,56,H,"3FFFFFF0" p

 

 

N,0,1,H,"000000E00000" p

Defines a next-bitmap graphic field beginning on row 40. The row count increments by 1. Hex representation is used.

Creating Graphics 4-13

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Paxar TC6037PR manual E a t i n g N e x t B i t m a p F i e l d s, Adjdir,adjamt,algorithm,data p, 1,H,000000E00000 p