Menu Commands 203
FXDeko User’s Guide
Play Sequence From Nearest Timecode (Sequence Menu)
Finds the event closest to the current timecode and sequentially
performs the events in the active Sequence window, beginning with
that event.
Preload Sequence into Memory
Preloads sequence effects into memory in advance to speed up
sequence playback.
Smooth Motion Playback
Causes sub-pixel movement of sprites, to smooth motion playback.
Smooth Roll Playback Adjustment
Specifies that FXDeko either accepts playback rates or suggests
adjustments to achieve half or full resolution rate, or full resolution
rates only.
Stop Sequence Playback (Ctrl+Pause or Esc)
Stops playback of the current sequence.
Unload a Preload Sequence
Unloads a Preloaded Sequence From Memory.
SHADER
Background
Shows or hides the current graphic’s background. A check mark
means the background is currently being shown.
Background Shader
Displays the current graphic’s background shader in the Shader
window.
Edge
Adds or removes the first edge in the current look.
Edge Shader
Displays the edge shader for the first edge in the current look. If
there is no edge in the current look, FXDeko automatically adds
one.
Face
Adds or removes the first face in the current look.
Face Shader
Displays the face shader for the first face in the current look. If
there is no face in the current look, FXDeko automatically adds one.
Frame
Adds or removes the first frame in the current look.
Frame Shader
Displays the frame shader for the first frame in the current look. If
there is no frame in the current look, FXDeko automatically adds
one.
Preset Shader Select
Selects the current shader from the list of current preset shaders.