Using the Data Watch Window
184 372 SPU 780 01EMAN May 2002
HMI
HMI Overview This view displays a simple Human-Machine graphical grid-based workspace. It
allows data to be displayed, data values to be entered, discrete controls to be
enacted and basic animation to be visualized.
Each cell in the grid may have a series of pictures assigned to i t. These pic tures are
selected based on the data value of an address assigned to the cell. Therefore, as
the data changes, the pictures will change as well. Animated switches, gauges,
meters and similar graphics are available.
Setting the
Background
Color
In the Data Watch Window Properties dialog:
Setting the
Number of Rows
and Columns
In the Data Watch Window Properties dialog:
Creating Bitmap
Files to
Associate with
Address Values
Use Windows Explorer to:
Step Action
1 Click the Background Color - Select button.
2 Choose a color from the Color dialog.
3 Click OK to close the Color dialog.
4 Click OK to save the changes and return to the Data Watch Window.
Step Action
1 Enter a numeric value into the Number of Rows box. (Max: 10, Min: 1)
2 Enter a numeric value into the Columns box. (Max: 10, Min: 1)
3 Click OK to close the Color dialog.
4 Click OK to save the changes and return to the Data Watch Window.
Step Action
1 Ensure all files you want to associate with a cell are in the same directory.
2 Ensure the files you want to associate with a cell are named sequentially
Correct: Timer_1.bmp, Timer_2.bmp, Timer_3.bmp,... Timer_10.bmp
Incorrect: Timer.bmp, TTwo.bmp, TimerThree.bmp,... Time10.bmp
Tip: The easiest way to name bitmaps for use in the HMI is to use the
BitmapName_#.bmp format.