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Interpolating new audio

This is the most basic method of repairing glitches. Sound Forge simply interpolates new audio data based on the data at the beginning and end of the selection. This method results in a straight line connecting the beginning and end of the selection. Interpolation should only be used to repair small (less than 2 ms) glitches.

Interpolated data

Data is interpolated within the selection

1.Open the file containing the glitch.

2.Right-click the data window and choose Zoom from the shortcut menu, and choose In Full from the submenu. If you are using the full version of Sound Forge, the file displays at a 24:1 zoom ratio. If you are using Screenblast Sound Forge, the file displays at a 1:1 zoom ratio.

3.Create a selection containing the glitch.

Tip: To improve the accuracy of this feature, the selection should be as small as possible while still containing the glitch.

4.From the Tools menu, choose Repair, and choose Interpolate from the submenu. Sound Forge replaces the glitch data with interpolated data.

Replacing audio with preceding data

The Replace tool allows you to repair audio files by replacing the damaged data with the data immediately preceding it. This repair method is useful for repairing longer glitches such as needle drops and scratches.

Selection data

Replacement data

Selection is replaced with data preceding it

1.Open the file containing the glitch.

CHP. 9

EDITING, REPAIRING, AND SYNTHESIZING AUDIO

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Image 141
Sony 7 manual Open the file containing the glitch