1-80
Effect Control Parameter List
Effect control parameters (continued)
Pattern Effect type and adjustable parameters
Appendixes
No.
2871 3D object effects
to F1: Mapping mode (MapMod = POINT/FACE1/FACE2)
2876 F2: Size of model (Size = 0 to 100)
F3: Acceleration of fall (Accel = 0 to 100)
F4: Snaking on
F5: Snaking on
F6: Amount of auto rotation on
F7: Amount of auto rotation on
F8: Amount of auto rotation on
F9: Frequency of snaking on
X/Y/Z: Location, enlargement, and reduction of the pattern
Effect Motion Types
The effects of the
| Effects classified by direction type |
Direction type | Characteristics |
Transition type | When you move the fader from one end to the |
| other and back, the effect is executed in the |
| same direction. |
| Crosspoints selected with the BACKGROUND |
| and FOREGROUND bus buttons change when |
| the effect is executed. |
Animation type • When you move the fader from one end to the other and back, the effect is executed in the opposite direction.
Crosspoints selected with the BACKGROUND and FOREGROUND bus buttons do not change.
•If the editing control unit select switch is set to
Pattern No.
1 to 1000
1003 to 1010
1059
1080
1200 to 1233
1260 to 1271
1300 to 2213 2260, 2261 2263, 2264 2266 to 2283 2300 to 2499 2550 to 2752 9000 to 9009 9200 to 9209
1001
1011 to 1058
1065 to 1079
1100 to 1151
1130 to 1171
1240 to 1253
1280 to 1288
2250 to 2251
2262
2265
2284
2500 to 2534
2800 to 2881
9100 to 9109
9300 to 9309
Appendixes
Appendixes