Testing the Build Environment
4.8Testing the Build Environment
To test your DVSDK software installation, you can build one of the Codec Engine servers. This server is a
To build the video_copy server, follow these steps:
1)Go to /home/<useracct>/dvsdk_#_#/codec_engine_#_#/examples and open the build_instructions.html file.
2)Follow the
3)Go to the video_copy server directory. (/home/<useracct>/dvsdk_#_#/codec_engine_#_#/examples/ servers/video_copy) to inspect the built server.
4.9Using the Digital Video Test Bench (DVTB)
The Digital Video Test Bench (DVTB) is a Linux utility that was developed to execute
Using DVTB, you can configure codecs and/or peripherals before starting a data flow. This enables you to try different use case scenarios and evaluate the system.
The DVSDK installation places DVTB in the /home/<useracct>/dvsdk_#_#/dvtb_#_#_# directory, where #_#_# is the DVTB version number).
To install DVTB to the target file system, perform the following steps on the host machine where the DVSDK has been installed:
1)Make sure the Rules.make file defines PLATFORM correctly as described in Section 4.6.
2)Perform the following commands:
host $ cd /home/<useracct>/dvsdk_#_#/dvtb_#_#_#
host $ make clean CONFIGPKG=dm6446
host $ make CONFIGPKG=dm6446