Select a Song For a Lesson

Play the notes shown in the on-screen score. The next note to be played is indicated by a dot () on the appropriate key of the graphic on-screen keyboard. When you play the correct note the marker will move to the next key to be played. Playback will pause and wait for you to play the correct note. The triangular marker () above the score indicates play- back progress.

Marker

Left-hand part

Right-hand part

Marker

 

 

(In the case of a right-hand lesson)

 

 

 

Shifting the keyboard left or right.

The hidden ( ) areas of the keyboard can be brought into view by pressing the [+] or [-] button.

The displayed range (61 keys)

Actual keyboard range (DGX-620/520, YPG-625/525 = 88 keys)

61 keys of the keyboard’s range are shown on the display. The DGX-620/ 520 and YPG-625/525 actually have 88 keys. In some songs that include very high or low notes, those notes may fall outside the displayed range and may not be shown on the display. In such cases an “over” indicator appear to the left or right of the graphic keyboard. Use the [+] or [-] button to shift the keyboard left or right so you can see the notes (the marker will appear on the appropriate key in the display). Notes that actually fall outside the keyboard’s range cannot be used in the lesson.

5 Stop the Lesson mode

You can stop the Lesson mode at any time by pressing the [START/

STOP] button.

Once you’ve mastered Lesson 1, move on to Lesson 2.

See How You’ve Done ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ●

When the lesson song has played all the way through your performance will be evaluated in 4 levels: OK, Good, Very Good, or Excellent. “Excellent!” is the highest evaluation.

After the evaluation display has appeared, the lesson will start again from the beginning.

NOTE

The evaluation feature can be turned off via the FUNCTION Grade item (page 89).

DGX-620/520, YPG-625/525 Owner’s Manual 49

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Image 49
Yamaha DGX-620 owner manual Stop the Lesson mode, Shifting the keyboard left or right