960L Owner’s MaunalUsing The Reverb Program
Parameters Used in the 960L Algorithms
Parameter | Parameter Description |
Name |
|
AmbPreD | Ambience PreDelay (Ambience only) controls the time of a predelay that precedes the early |
| reflection (ambience) component of Stereo Ambience. In the same algorithm, RvbDly controls |
| the predelay that precedes the reverberation component. |
AmbSize | Ambience Size scales all the delay elements of the early reflection and early energy |
| components of Ambience and Ambient Chamber algorithms. To keep the early reflection |
| energy within the |
AmbLvl | Ambience Level sets the overall level of the early reflection and early energy components of |
| Ambience and Ambient Chamber algorithms. |
BassMult | Bass Multiply controls the low frequency reverberation time relative to MidRT. If, for |
| example, Bass Multiply is set to 2X and MidRT is set to 2 seconds, the effective low |
| frequency RT is 4 seconds. For natural sounding results, use settings of 1.5X or less. Note |
| that values less than 1.0X produce a low frequency RT that is shorter than MidRT. |
BassXOV | Bass Crossover sets the frequency at which the transition between MidRT and Bass |
| Multiply takes place. Except for special effects, there is seldom a need for this parameter to |
| exceed 500 Hz. |
Contour | Contour controls the profile of the energy decay in the reverberation tail. At a value of zero, |
| this decay will be smooth and featureless. Large positive and negative values will add |
| noticeable bumpiness of the decay. Use |
CtrRvb | Center Reverb Level controls the reverberation level of the Center output in surround |
| algorithms. This allows the Center Reverb Level to be set relative to both early reflection |
| levels and the Front and Rear Reverb Levels. We recommend that the center reverb level be |
| set about 4.5dB lower than the Front Reverb Level and the Rear Reverb Level. RvbLvl is a |
| master control for CtrRvb, FrRvb and RearRvb. |
Definition
Diffus
Definition is found only in the Chamber and Reverse algorithms. It models the irregularity of reflecting surfaces in the space.
In Chamber, turning Definition up makes reflections more discrete, making the reflecting surfaces seem less diffuse. Except for special effects, it is recommended that this be set to zero.
In Reverse, Definition controls density buildup; lower values produce more density.
Diffusion models the effect of irregular wall surfaces in a room by changing echo density. Very low values produce sharp, discrete early reflections. Higher values produce groups of reflections that are smoother but less articulated. Except for special effects, it is recommended that this control be set to a high value.