960L Owner’s MaunalUsing The Reverb Program
Parameters Used in the 960L Algorithms, Continued
RearRoll | Rear Rolloff (Surround algorithms only). Like Rolloff in Stereo, this controls the cutoff frequency |
| of a 6dB per octave |
| RS) channels only. A separate parameter, FrRoll, controls the rolloff for the front (LF, C, and RF) |
| channels. |
RearRvb | Rear Reverb Level (Surround algorithms only.). Like RvbLvl in Stereo, this controls the level of |
| the reverberant tail, but only for the LS and RS outputs. This allows their levels to be set relative |
| to the early reflection levels and the other reverb tails. RvbLvl is a master control for CtrRvb, |
| FrRvb and RearRvb. |
RShape | Rear Shape (Ambient Chamber algorithm only) sets the contour of the initial |
| growth for the rear channels. Low values produce a very rapid onset, as you’d find in a small |
| chamber. With larger values, the reverberation "blooms" over a few hundred msec, much as it |
| would in a good, |
| back into the hall. See also Contour, Rspread, Shape, and Spread. |
RSpread | Rear Spread (Ambient Chamber algorithm only) works with RShape to control the profile of |
| initial |
| time to make reflections closer together or further apart. With complex material, it may be |
| advisable to use a moderately high value for Shape and a moderately low one for Spread to |
| create a bit of space around the original signal. See also Contour, RShape, Shape, and Spread. |
RtHicut | Reverberation Time High Cut. In real rooms, the timbre of the reverberant tail becomes darker |
| over time due to the air’s absorption of |
| behavior, though over a much wider frequency range. When you set the cutoff to very low |
| frequencies, the duration of the reverb will be much shorter than the value shown by MidRT. |
RvbLvl | Reverberation Level controls the level of the Reverberant tail, allowing its level to be set relative |
| to the early reflection levels. It is normally set to Full, but may be reduced for effects where pre- |
| echoes should dominate. In surround algorithms, this is a master control for CtrRvb, FrRvb and |
| RearRvb. |
RvbPreD | Reverb PreDelay sets the number of milliseconds between a sound and the onset of the |
| reverberations it excites, equivalent to the time of first reflection. In the algorithms that include |
| the Shape and Spread controls it is better to extend the time period before reverberant decay |
| using Shape and Spread. In general we recommend leaving the Reverb PreDelay set at the |
| preset value. |
Shape | Shape works with Spread to control the profile of initial |
| the envelope of the energy |
| Low values of Shape produce a very rapid onset, as you would find in a small chamber. With |
| larger values, the reverberation "blooms" over a few hundred milliseconds, much as it would in a |
| good, |
| (see note under Reverse algorithm). |
Shelf | Shelf (Random Hall only) controls a shelving |
| pass characteristic of the rolloff control, turning it into a shelving filter. Both the |
| the reverberation are affected. For example, if Shelf is set to |
| approximately Roll / 2 will be boosted by 3.5 dB, while above approximately Roll / 2 response will |
| be flat. For realistic musical acoustics, Shelf should be set between +12 and |
| should be set between 700 Hz and 1.5 kHz. While this control can occasionally be useful to |
| increase the apparent low frequency content of the returns, it does so at the expense of |
| eliminating the overall rolloff characteristic that typically begins around 2kHz. Thus it is probably |
| best to leave Shelf set to zero. If more LF is desired in the returns, use console equalization to |
| increase the low frequency content by ~3dB below 200Hz. |