Canon XL1 3CCD manual Colour Sampling

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2. 5 bpc (often called Thousands of Colors or High Color)

ÆThe 5‐bpc color mode was used for some very early video‐compression codecs. Today, it is mainly used for screen recording applications where it may provide better compression and performance than 8‐bpc color without any obvious degradation.

4.8 bpc (also called Millions or True Color) Sometimes called 24‐bit or 32‐bit mode. Æ The 32‐bit mode still uses 8 bits per channel but with an added alpha channel.

5.10 bpc

ÆThis mode is used in high‐end Y’CbCr authoring systems (such as Digital Betacam andD1) and some analog capture cards.

ÆIt provides 1024 gradations instead of 256, which reduces banding (uneven transitions in gradated colors), especially with multiple generations of effects.

ÆIt isn’t used in any delivery formats, although some authoring codecs support it. Æ provides 4X more accuracy per channel than 8‐bpc color when converting to or from 16‐bit‐per‐channel RGB in After Effects.

6. 16 and 32 bpc

ÆSome high‐end applications use 16‐bpc or 32‐bpc colour to preserve more colour detail.

Æespecially useful when you have a multi‐step authoring process, need to apply visual effects to your images, or when you convert from and then back to Y’CbCr.

COLOUR SAMPLING

Color sampling records fewer pixels of chroma (color) information than luma (intensity) information.

The terminology for color sampling uses an X:Y:Z format. X = number of luma samples that are described. Y = number of chroma samples perluma sample on the first, third, fifth, and succeeding odd lines. Z = number of chroma samples per luma sample on the second, fourth, sixth, and succeeding even lines. If this number is zero, the chroma sample from the first line is used.

• 4:4:4 ‐ Chroma is sampled every pixel with no subsampling.

ÆY’CbCr delivery codecs don’t use this format because it uses a lot of bits and doesn’t provide any additional apparent quality. RGB is always 4:4:4.

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Contents Features How it worksCool stuff to play with and use Page Tips & Terminology Depth of Field Focus Composition Tip Hardware Video Audio ControlRCA XLR Video Paths Audio PathsSound Rifle MicShure Mixer Making the Mic StereoXL1 Audio Guide Digital Audio RecordingDigital Features Digital audio modes on the XL1Procedure Lighting Page NEW Terms Tips Compression Video CompressionFeatures of Compression DVD FormatsFundamentals Internet FormatsMobile Devices Human SensesHOW Compression Works Types of CompressionFrame Types and Compression Colour ModesColour Depths Colour Sampling Audio Compression Sample Used Sufficient forDVD, DAT BIT DepthChannels Page Page Signal Formats and Cables Page ANALOG‐TO‐DV Converters Digital formats Choosing the right capture codec Exporting video Understanding preprocessing Deinterlacing video Scaling Encoding Page Adjusting the frame rate Negotiating Frame Dropping Choosing a compression format Windows media players Windows media audio Wma codecs RealMedia Video Codecs PNG IMA Extras