Motorola C370, C550, C450 technical manual

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For beginning development, key points to remember are memory size, processing power, screen capabilities and wireless network characteristics. These all play an important part in development of a MIDlet. The specifications listed above are designed to work upon devices that have these characteristics.

Network conditions would only apply for networked applications such as streaming tickers, email clients, etc.

In addition to the specifications, an array of tools are available to assist the development cycle. These range from the command line tools provided with Software Development Kits (SDK) from Sun (as of writing 1.4.1_04) to Integrated Development Environments (IDEs) which can be free or purchased. These IDEs come from a range of sources such as Sun, IBM, Metrowerks and Borland to name a few.

In addition to the IDEs and Sun SDK for development, Motorola offers access to our own SDK which contains Motorola device emulators. From here, a MIDlet can be built and then deployed onto an emulated target series of handsets. This will enable debugging and validation of the MIDlet before deployment to a real, physical series of handsets. The latest Motorola SDK can be downloaded from the MOTOCODER website.

Please refer to the product specifications at the back of this guide for detailed information on each series of handsets.

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Contents Technical Manual Table of Contents Lcdui JAD Attributes Audience IntroductionPurpose DisclaimerReferences Date Name Reason Revision HistoryDefinitions, Abbreviations, Acronyms Acronym DescriptionDocument Overview Introduction J2ME Introduction Java 2 Platform, Micro Edition J2ME Motorola J2ME Platform Resources AvailableFile & RMS Description DisplayNetworking Java VMIntroduction to Development Developing and Packaging J2ME ApplicationsGuide to Development in J2ME Page Downloading Applications OTA ProcedureInstallation Program and Data space notes Exiting Applications Java Application Installer/De-Installer JaidStarting Applications Downloading MIDlets Error ChecksLaunching Web Session for Http Download XML Screen Renderings BombMan is back, now on your Taichi series of handsets Taichi handset New Games Application Management MIDlet LifecycleMIDlet Suite Installation MIDlet Suite De-installation MIDlet Suite Updating DestroyAppMethod Caller PurposeStartApp or the pauseApp Using startApp Java System MIDlet Control of MIDlet State TransitionsPage Network API Network ConnectionsClass Descriptions IOException when it detects a time-out condition URL FormatImplementation Notes TCP SocketsUDP Sockets Network API Lcdui DescriptionLcdui Class Hierarchy Gaming API and SoundFunctional Description BackgroundMusic Methods Using BackgroundMusicBackgroundMusic Class Gaming API containing a sound APIGameScreen Class GameScreen FieldsGameScreen Methods Public int getKeyStatesInformation, disabling key events can improve performance Using GameScreen GameScreenImageUtil Methods ImageUtil ClassImageUtil Fields Using ImageUtil RgbDataPalleteImage Methods PalleteImage ClassPalleteImage Constructor Using PalleteImage Public void setTransparentIndexint index throwsUsing Static and Animated Tiles PlayField ClassPlayField Constructor Using SpritesDefining View Windows 2N+1 2N + PlayField Methods Public void addSpriteSprite s throwsPage Public boolean collidesWithAnyTileSprite s throws Using PlayField PlayFieldSprite Class Using SoundEffectSoundEffect Class SoundEffect MethodsSprite Constructor Animation FramesSprite Drawing Sprite Methods Page Public final void drawGraphics g throws Sprites Using SpriteFileFormatNotSupportedException FileFormatNotSupportedException Constructors Java Gaming Sound APIMax Midi Extension Support Java Gaming Sound APIVibe and Backlight Vibe and Backlight APIOverview Creating a MessageSending a Message PermissionsJAD Attributes JAD AttributesMandatory attributes for manifest files MIDlet-Name Code Examples Record Management SystemClass Description RecordStoreTips CaveatsPhonebook Access Phonebook Access APIPhonebook Access API Permissions Sample of code to create object of PhoneBookRecord classSimmemory Sample of code for calling of ‘getMaxEmailLength ’ method Sample of code for calling of ‘isPrimaryint speedNo’ method Sample of code for calling of ‘getNumberCategories’ method Sample of code for calling of ‘setCategoryView’ method Sample of code for calling of ‘getUsedRecords’ method Int index = ReceivedRecord.getRecord1 ITAP Intelligent Keypad Text Entry APIAppendix a Key Mapping Key Mapping for the C370, C450, and C550Center Select END Appendix B Memory Management Calculation Available MemoryOnline FAQ Appendix CAppendix D Spec Sheets C370, C450, and C550 Spec SheetsReferences Purchase Motorola Developer Information ToolsDocumentation Motorola Developer Information Tools Motorola, Inc
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