Motorola C550, C450, C370 technical manual Downloading Applications, OTA Procedure, Installation

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4

Downloading Applications

4 Downloading Applications

OTA Procedure

There is no need of additional software tools, or cables, to downloaded MIDlet suites through WAP browser. The application developer just has to use the C370, C450, and C550 browser and connect to a WAP server site that contains the desired MIDlet suite to be downloaded. The application developer should follow the WAP server site instructions to download the MIDlet properly.

After loading the JAR and JAD file on the Motorola C370, C450, and C550 series of handsets, the friendly name specified in the MANIFEST.MF file for the MIDlets should appear on the Games & Apps menu.

Installation

The following checklist should be covered before attempting to install a MIDlet Suite. Failure to verify this checklist could lead to an installation failure.

Applications supports CLDC-1.0 and MIDP-1.0 (the configuration and profile supported by the Motorola C370, C450, and C550 series of handsets)

JAD file has been created.

JAR file contains META-INF/MANIFEST.MF.

Verify the MIDlet-Name, MIDlet-Version, and MIDlet-Vendor attributes are duplicated in both the MANIFEST.MF and the JAD file.

File names (JAR and JAD) are less than 32 characters (not including extension).

Less than 20 MIDlet suites are currently installed.

Maximum number of MIDlets in a suite is 5

Maximum length of class path inside JAR file must be 64 characters.

Maximum length of URL path must be 256 characters.

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Contents Technical Manual Table of Contents Lcdui JAD Attributes Disclaimer IntroductionPurpose AudienceReferences Acronym Description Revision HistoryDefinitions, Abbreviations, Acronyms Date Name ReasonDocument Overview Introduction Java 2 Platform, Micro Edition J2ME J2ME IntroductionResources Available Motorola J2ME PlatformJava VM Description DisplayNetworking File & RMSDeveloping and Packaging J2ME Applications Guide to Development in J2MEIntroduction to Development Page OTA Procedure InstallationDownloading Applications Program and Data space notes Java Application Installer/De-Installer Jaid Starting ApplicationsExiting Applications Error Checks Launching Web Session for Http DownloadDownloading MIDlets XML Screen Renderings BombMan is back, now on your Taichi series of handsets Taichi handset New Games MIDlet Lifecycle Application ManagementMIDlet Suite Installation MIDlet Suite De-installation DestroyApp MIDlet Suite UpdatingCaller Purpose MethodStartApp or the pauseApp Using startApp MIDlet Control of MIDlet State Transitions Java SystemPage Network Connections Network APIClass Descriptions URL Format IOException when it detects a time-out conditionTCP Sockets UDP SocketsImplementation Notes Network API Description LcduiLcdui Gaming API and Sound Functional DescriptionClass Hierarchy Gaming API containing a sound API Using BackgroundMusicBackgroundMusic Class BackgroundMusic MethodsGameScreen Fields GameScreen ClassPublic int getKeyStates GameScreen MethodsInformation, disabling key events can improve performance GameScreen Using GameScreenImageUtil Class ImageUtil FieldsImageUtil Methods RgbData Using ImageUtilPalleteImage Class PalleteImage ConstructorPalleteImage Methods Public void setTransparentIndexint index throws Using PalleteImagePlayField Class Using Static and Animated TilesUsing Sprites Defining View WindowsPlayField Constructor 2N+1 2N + Public void addSpriteSprite s throws PlayField MethodsPage Public boolean collidesWithAnyTileSprite s throws PlayField Using PlayFieldSoundEffect Methods Using SoundEffectSoundEffect Class Sprite ClassAnimation Frames Sprite DrawingSprite Constructor Sprite Methods Page Public final void drawGraphics g throws Using Sprite FileFormatNotSupportedExceptionSprites Java Gaming Sound API Java Gaming Sound APIMax Midi Extension Support FileFormatNotSupportedException ConstructorsVibe and Backlight API Vibe and BacklightCreating a Message OverviewPermissions Sending a MessageJAD Attributes JAD AttributesMandatory attributes for manifest files MIDlet-Name RecordStore Record Management SystemClass Description Code ExamplesCaveats TipsPhonebook Access API Phonebook AccessSample of code to create object of PhoneBookRecord class Phonebook Access API PermissionsSimmemory Sample of code for calling of ‘getMaxEmailLength ’ method Sample of code for calling of ‘isPrimaryint speedNo’ method Sample of code for calling of ‘getNumberCategories’ method Sample of code for calling of ‘setCategoryView’ method Sample of code for calling of ‘getUsedRecords’ method Int index = ReceivedRecord.getRecord1 Intelligent Keypad Text Entry API ITAPKey Mapping for the C370, C450, and C550 Appendix a Key MappingCenter Select END Available Memory Appendix B Memory Management CalculationAppendix C Online FAQC370, C450, and C550 Spec Sheets Appendix D Spec SheetsMotorola Developer Information Tools DocumentationReferences Purchase Motorola Developer Information Tools Motorola, Inc
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