Motorola C450, C550, C370 technical manual Motorola Developer Information Tools

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Appendix D:

Spec Sheets

Band Frequency

GSM 900/1800 GPRS

Region

EMEA/Asia

Technology

WAP 2.0, J2ME, SMS, EMS,

 

MMS, AOL/OICQ IM

Connectivity

USB

Dimensions

99.5x44x20.6

Weight

89 g

Display

96 x 65

Operating System

Motorola

Chipset

i250S1

Integrated VGA Camera

Color display

J2ME™ games (downloadable)

Messaging: MMS; EMS 5.0

WAP 2.0

Downloadable themes (ring tones, images, sounds)

MIDI ring tones

Mini USB connectivity

CLDC v1.0 and MIDP v2.0 compliant

 

Maximum MIDlet suite size

100k

Heap size

1Mb

Maximum record store size

64Kb

MIDlet storage available

1Mb

Interface connections

HTTP, Socket, UDP

Maximum number of sockets

4

Supported image formats

.PNG, .JPEG

Double buffering

Supported

Encoding schemes

ISO8859_1, ISO10646

Input methods

Multi tap, iTAP

Extension API’s

Gaming, SMS

Motorola Developer Information:

Developer Resources at http://www.motocoder.com

Tools:

CodeWarrior® Wireless Studio v7.0

J2ME™ SDK version v4.0

Motorola Messaging Suite v1.1

Documentation:

Creating Media for the Motorola C370/C450/C550 Series of Handsets

References:

J2ME™ specifications: http://www.java.sun.com/j2me MIDP v2.0 specifications: http://www.java.sun.com/products/midp

CLDC v1.0 specifications: http://www.java.sun.com/products/cldc WAP forum: http://www.wap.org MMS standards: http://www.3GPP.org

Purchase:

Visit the Motocoder Shop at http://www.motocoder.com/ Accessories: http://www.motorola.com/consumer

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Contents Technical Manual Table of Contents Lcdui JAD Attributes Purpose IntroductionAudience DisclaimerReferences Definitions, Abbreviations, Acronyms Revision HistoryDate Name Reason Acronym DescriptionDocument Overview Introduction Java 2 Platform, Micro Edition J2ME J2ME IntroductionResources Available Motorola J2ME PlatformNetworking Description DisplayFile & RMS Java VMGuide to Development in J2ME Developing and Packaging J2ME ApplicationsIntroduction to Development Page Installation OTA ProcedureDownloading Applications Program and Data space notes Starting Applications Java Application Installer/De-Installer JaidExiting Applications Launching Web Session for Http Download Error ChecksDownloading MIDlets XML Screen Renderings BombMan is back, now on your Taichi series of handsets Taichi handset New Games MIDlet Lifecycle Application ManagementMIDlet Suite Installation MIDlet Suite De-installation DestroyApp MIDlet Suite UpdatingCaller Purpose MethodStartApp or the pauseApp Using startApp MIDlet Control of MIDlet State Transitions Java SystemPage Network Connections Network APIClass Descriptions URL Format IOException when it detects a time-out conditionUDP Sockets TCP SocketsImplementation Notes Network API Description LcduiLcdui Functional Description Gaming API and SoundClass Hierarchy BackgroundMusic Class Using BackgroundMusicBackgroundMusic Methods Gaming API containing a sound APIGameScreen Fields GameScreen ClassPublic int getKeyStates GameScreen MethodsInformation, disabling key events can improve performance GameScreen Using GameScreenImageUtil Fields ImageUtil ClassImageUtil Methods RgbData Using ImageUtilPalleteImage Constructor PalleteImage ClassPalleteImage Methods Public void setTransparentIndexint index throws Using PalleteImagePlayField Class Using Static and Animated TilesDefining View Windows Using SpritesPlayField Constructor 2N+1 2N + Public void addSpriteSprite s throws PlayField MethodsPage Public boolean collidesWithAnyTileSprite s throws PlayField Using PlayFieldSoundEffect Class Using SoundEffectSprite Class SoundEffect MethodsSprite Drawing Animation FramesSprite Constructor Sprite Methods Page Public final void drawGraphics g throws FileFormatNotSupportedException Using SpriteSprites Max Midi Extension Support Java Gaming Sound APIFileFormatNotSupportedException Constructors Java Gaming Sound APIVibe and Backlight API Vibe and BacklightCreating a Message OverviewPermissions Sending a MessageJAD Attributes JAD AttributesMandatory attributes for manifest files MIDlet-Name Class Description Record Management SystemCode Examples RecordStoreCaveats TipsPhonebook Access API Phonebook AccessSample of code to create object of PhoneBookRecord class Phonebook Access API PermissionsSimmemory Sample of code for calling of ‘getMaxEmailLength ’ method Sample of code for calling of ‘isPrimaryint speedNo’ method Sample of code for calling of ‘getNumberCategories’ method Sample of code for calling of ‘setCategoryView’ method Sample of code for calling of ‘getUsedRecords’ method Int index = ReceivedRecord.getRecord1 Intelligent Keypad Text Entry API ITAPKey Mapping for the C370, C450, and C550 Appendix a Key MappingCenter Select END Available Memory Appendix B Memory Management CalculationAppendix C Online FAQC370, C450, and C550 Spec Sheets Appendix D Spec SheetsDocumentation Motorola Developer Information ToolsReferences Purchase Motorola Developer Information Tools Motorola, Inc
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