2.10 Erasing Weak Echoes

Dirty water or reflections from plankton may be painted on the display in green or light blue. These weak echoes may be erased as follows:

1.Press the [MENU] key and the soft key

SOUNDER SETUP OPTIONS.

2.Select SIGNAL LEVEL, and press the soft key EDIT to show the signal level window.

2.11 White Marker

The white marker functions to display a par- ticular echo color in white. For example, you may want to display the bottom echo (red- dish-brown) in white to discriminate fish ech- oes near the bottom. Note that the bottom must be displayed in reddish-brown for the white marker to function.

1. Press the [MENU] key and the soft key

SOUNDER SETUP OPTIONS.

SIG LVL

'OFF SL1 SL2 SL3 SL4 SL5

SL6

At 16-color display

SIG LVL

'OFF SL1 SL2

SL3

At 8-color display

2. Select WHITE MARKER, and press the

soft key EDIT to open the white marker

window.

WHITE MARKER

3

Figure 2-26 White marker window

(See page 2-9.)

Figure 2-24 Signal level window

3.Press or to select level of erasure; OFF or signal level among SL1 to SL6 (or SL3). The higher the number the stron- ger the echo will be erased.

4.Press the soft key RETURN and the [SNDR] key to finish.

Weak echoes

Figure 2-25 Appearance of weak echoes

3.Press or to select color to display in white. As you press or , the number (corresponds to echo number) in the marker window changes, the white marker on the color bar shifts and selected echo color is displayed in white. When you select 8 in HUE window (See page 2-9.), white marker is among 0 to 8.

White marker shows

color currently displayed in white.

Figure 2-27 Color bar when white

marker function is active

4.Press the soft key RETURN and the [SNDR] key to finish.

To turn the white marker function off, display “0” in the white marker window.

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Furuno GP-1650DF, GP-1650F manual Erasing Weak Echoes, White Marker