ERIC NYLUND

249

"Aye, Doctor."

Linda's medical data winked on a display along with the entire Spartan roster: a long list of every Spartan's current operational status. Only a handful was left, almost every one of them listed

as WOUNDED IN ACTION or MISSING IN ACTION.

"No KIAs?" Dr. Halsey murmured. She touched SPARTAN-034's entry. "Sam is listed as missing in action. Why would that be? He died in 2525."

"ONI Section Two Directive Nine-Three-Zero," Cortana re- plied. "When ONI went public with the SPARTAN-II program, it was decided that the reports of Spartan losses could cause a crip- pling loss of morale. Consequently, any Spartan casualties are listed as MIA or WIA, in order to maintain the illusion that Spar- tans do not die."

"Spartans never die?" she whispered. Dr. Halsey swiveled out of the contoured chair and pushed the monitors out of her way with a sudden violence. "If only that were true."

There was so much to do and so little time left for her, the Spar- tans, and the human race. She could do something, though. She'd save them one person at a time, starting with Linda, then Kelly, and then a handful of very important others.

Of course, it meant betraying everyone who trusted her—but if that was the only way Dr. Halsey could save herself, and her soul, then she'd do it.

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Halo Lighting System Games manual 249, Aye, Doctor

Games specifications

Halo Lighting System Games have revolutionized the way players experience immersive environments in video games. Known for their cutting-edge lighting technologies, the Halo Lighting System enhances gameplay by creating lifelike visuals that cater to both aesthetics and realism. As a staple in the gaming industry, this lighting system plays a critical role in visual storytelling and seamless gameplay.

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