PROGRAMMING A SCENE WITH MOVING LIGHTS - CONTINUED

8. Give the scene a name.

Use the alphanumeric keypad to name or re-name a scene, using the yellow legend. One press of the button marked ABC will display an A above the cursor ^.

A second press will display a B, a third press will display a C and a fourth press a 1.

Move the cursor one space right by pressing NextChar and one space left by pressing PrevChar or if you pause between presses, the cursor automatically advances to the next character.

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