Unlike in earlier versions the keyboard is not locked during show playback. A running show is indicated by its output key LED remaining lit. A second press of the key turns off the show and the LED.
A show may be programmed so that its last action is to call another show. Alternatively, a second show may be called manually while a previous show is running. Calling the second show terminates the previous show. If that previous show is later recalled, it will run from the start and not from the point where it was interrupted.
By default shows run once and then terminate. If you want shows to loop repeatedly until cancelled, then set option 23 to ON in the system options menu discussed on page 70.
Before a show starts to run, it may make sense to call a blackout of those channels used in a show. This can be made to happen automatically by setting system option no. 26 to ON.
DELETING A SHOWTo delete a show from an output button, follow these instructions as far as step 3. When you choose the button from which you want to delete, you will get the message Show not empty! Overwrite, Edit or Escape. Select Overwrite and then escape back to the main menu.
DATA ENTRY STYLE SHOW PROGRAMMINGThis is not fully functional in this version. However it may be satisfactorily used to edit a show and has a value in editing the run times of the keys. Press the Time button and then use the trackball to increase/decrease the time.
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