
Editing motion sequence data
Here's how you can edit motion sequence data for each part or effect. You can edit
the data in units of a single step.
Selecting the motion sequence that you want to edit
MOTION DEST ................................................................... | *** |
1.Select the part containing the motion sequence data that you want to edit.
2.Press the step edit key (the key will light).
3. Press the [ ] cursor key to until the display reads “MotDest.”
4.Turn the dial to select a parameter for which a motion sequence has already been recorded for the currently selected part.
If you want to select a parameter for which a motion sequence has not yet been recorded for the currently selected part, hold down the shift key while you turn the dial.
When selecting “MotDest,” you can hold down the shift key and use the dial to select a parameter for which a motion sequence has not yet been recorded, and then use MOTION VALUE to edit the values.
Editing motion sequence parameter values
1.Press a part key to select the part that you want to edit.
2.Press the step edit key (the key will light).
3. Use the [ ]/[ ] cursor to select “MotValue” in the display
4.The display will alternately show the name of the parameter you selected in “Selecting the motion sequence that you want to edit” (see above) and the value of that parameter.
5.Press a step key to select the step that you want to edit. If the pattern
has a length of two measures or greater, use the [ ][ ] keys to display the desired step.
6.Turn the dial to edit the parameter value at that step. If you select “Disabl,” the motion sequence value will not be updated at that step.
MOTION DEST | MOTION VALUE *only for synth parts |
Fx1Ed1(FX1 EDIT1) | Disabl, 0...127 (depends on FX TYPE) |
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Fx1Ed2(FX1 EDIT2) | Disabl, 0...127 (depends on FX TYPE) |
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Fx2Ed1(FX2 EDIT1) | Disabl, 0...127 (depends on FX TYPE) |
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Fx2Ed2(FX2 EDIT2) | Disabl, 0...127 (depends on FX TYPE) |
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Fx3Ed1(FX3 EDIT1) | Disabl, 0...127 (depends on FX TYPE) |
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Fx3Ed2(FX3 EDIT2) | Disabl, 0...127 (depends on FX TYPE) |
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Pitch/Glide(PITCH/GLIDE*) | Disabl, |
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EGTime(EG TIME) | Disabl, 0...127 |
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Pan(PAN) | Disabl, L63...R63 |
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Level(LEVEL) | Disabl, 0...127 |
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AmpEG(AMP EG) | Disabl, Off, On |
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Roll(ROLL) | Disabl, Off, On |
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FxSend(FX SEND) | Disabl, Off, On |
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FxSel(FX SELECT) | Disabl, Fx1, Fx2, Fx3 |
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ModSpd(SPEED) | Disabl, 0...127 |
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ModDpt(DEPTH) | Disabl, 0...127 |
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ModTyp(TYPE) | Disab, Saw, Squ, Tri, SH, Env |
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ModDst(DST) | Disabl, Pitch, Amp, Pan(OSCEd1, OSCEd2, Cutoff)* |
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ModBPM(BPM SYNC) | Disabl, Off, On |
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OscEd1(OSC EDIT1*) | Disabl, (depends on OSC TYPE) |
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OscEd2(OSC EDIT2*) | Disabl, (depends on OSC TYPE) |
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Cutoff(CUTOFF*) | Disabl, 0...127 |
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EgInt(EG INT*) | Disabl, |
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Reso(RESONANCE*) | Disabl, 0...127 |
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Drive(DRIVE*) | Disabl, 0...127 |
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FitTyp(TYPE*) | Disabl, LPF, HPF, BPF, BPF+ |
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